equal
deleted
inserted
replaced
355 AmmoType: amGrenade); |
355 AmmoType: amGrenade); |
356 Slot: 1; |
356 Slot: 1; |
357 TimeAfterTurn: 3000; |
357 TimeAfterTurn: 3000; |
358 minAngle: 0; |
358 minAngle: 0; |
359 maxAngle: 0; |
359 maxAngle: 0; |
360 PosCount: 1), |
360 PosCount: 1; |
|
361 PosSprite: sprWater), |
361 (NameId: sidClusterBomb; |
362 (NameId: sidClusterBomb; |
362 Probability: 100; |
363 Probability: 100; |
363 NumberInCase: 3; |
364 NumberInCase: 3; |
364 Ammo: (Propz: ammoprop_Timerable or |
365 Ammo: (Propz: ammoprop_Timerable or |
365 ammoprop_Power; |
366 ammoprop_Power; |
370 AmmoType: amClusterBomb); |
371 AmmoType: amClusterBomb); |
371 Slot: 1; |
372 Slot: 1; |
372 TimeAfterTurn: 3000; |
373 TimeAfterTurn: 3000; |
373 minAngle: 0; |
374 minAngle: 0; |
374 maxAngle: 0; |
375 maxAngle: 0; |
375 PosCount: 1), |
376 PosCount: 1; |
|
377 PosSprite: sprWater), |
376 (NameId: sidBazooka; |
378 (NameId: sidBazooka; |
377 Probability: 0; |
379 Probability: 0; |
378 NumberInCase: 1; |
380 NumberInCase: 1; |
379 Ammo: (Propz: ammoprop_Power; |
381 Ammo: (Propz: ammoprop_Power; |
380 Count: AMMO_INFINITE; |
382 Count: AMMO_INFINITE; |
384 AmmoType: amBazooka); |
386 AmmoType: amBazooka); |
385 Slot: 0; |
387 Slot: 0; |
386 TimeAfterTurn: 3000; |
388 TimeAfterTurn: 3000; |
387 minAngle: 0; |
389 minAngle: 0; |
388 maxAngle: 0; |
390 maxAngle: 0; |
389 PosCount: 1), |
391 PosCount: 1; |
|
392 PosSprite: sprWater), |
390 (NameId: sidUFO; |
393 (NameId: sidUFO; |
391 Probability: 100; |
394 Probability: 100; |
392 NumberInCase: 1; |
395 NumberInCase: 1; |
393 Ammo: (Propz: ammoprop_Power or |
396 Ammo: (Propz: ammoprop_Power or |
394 ammoprop_NeedTarget; |
397 ammoprop_NeedTarget; |
399 AmmoType: amUFO); |
402 AmmoType: amUFO); |
400 Slot: 0; |
403 Slot: 0; |
401 TimeAfterTurn: 3000; |
404 TimeAfterTurn: 3000; |
402 minAngle: 0; |
405 minAngle: 0; |
403 maxAngle: 0; |
406 maxAngle: 0; |
404 PosCount: 1), |
407 PosCount: 1; |
|
408 PosSprite: sprWater), |
405 (NameId: sidShotgun; |
409 (NameId: sidShotgun; |
406 Probability: 0; |
410 Probability: 0; |
407 NumberInCase: 1; |
411 NumberInCase: 1; |
408 Ammo: (Propz: ammoprop_ForwMsgs; |
412 Ammo: (Propz: ammoprop_ForwMsgs; |
409 Count: AMMO_INFINITE; |
413 Count: AMMO_INFINITE; |
413 AmmoType: amShotgun); |
417 AmmoType: amShotgun); |
414 Slot: 2; |
418 Slot: 2; |
415 TimeAfterTurn: 3000; |
419 TimeAfterTurn: 3000; |
416 minAngle: 0; |
420 minAngle: 0; |
417 maxAngle: 0; |
421 maxAngle: 0; |
418 PosCount: 1), |
422 PosCount: 1; |
|
423 PosSprite: sprWater), |
419 (NameId: sidPickHammer; |
424 (NameId: sidPickHammer; |
420 Probability: 0; |
425 Probability: 0; |
421 NumberInCase: 1; |
426 NumberInCase: 1; |
422 Ammo: (Propz: ammoprop_ForwMsgs or |
427 Ammo: (Propz: ammoprop_ForwMsgs or |
423 ammoprop_AttackInFall or |
428 ammoprop_AttackInFall or |
430 AmmoType: amPickHammer); |
435 AmmoType: amPickHammer); |
431 Slot: 6; |
436 Slot: 6; |
432 TimeAfterTurn: 0; |
437 TimeAfterTurn: 0; |
433 minAngle: 0; |
438 minAngle: 0; |
434 maxAngle: 0; |
439 maxAngle: 0; |
435 PosCount: 1), |
440 PosCount: 1; |
|
441 PosSprite: sprWater), |
436 (NameId: sidSkip; |
442 (NameId: sidSkip; |
437 Probability: 0; |
443 Probability: 0; |
438 NumberInCase: 1; |
444 NumberInCase: 1; |
439 Ammo: (Propz: 0; |
445 Ammo: (Propz: 0; |
440 Count: AMMO_INFINITE; |
446 Count: AMMO_INFINITE; |
444 AmmoType: amSkip); |
450 AmmoType: amSkip); |
445 Slot: 8; |
451 Slot: 8; |
446 TimeAfterTurn: 0; |
452 TimeAfterTurn: 0; |
447 minAngle: 0; |
453 minAngle: 0; |
448 maxAngle: 0; |
454 maxAngle: 0; |
449 PosCount: 1), |
455 PosCount: 1; |
|
456 PosSprite: sprWater), |
450 (NameId: sidRope; |
457 (NameId: sidRope; |
451 Probability: 100; |
458 Probability: 100; |
452 NumberInCase: 3; |
459 NumberInCase: 3; |
453 Ammo: (Propz: ammoprop_ForwMsgs or |
460 Ammo: (Propz: ammoprop_ForwMsgs or |
454 ammoprop_AttackInFall or |
461 ammoprop_AttackInFall or |
460 AmmoType: amRope); |
467 AmmoType: amRope); |
461 Slot: 7; |
468 Slot: 7; |
462 TimeAfterTurn: 0; |
469 TimeAfterTurn: 0; |
463 minAngle: 0; |
470 minAngle: 0; |
464 maxAngle: cMaxAngle div 2; |
471 maxAngle: cMaxAngle div 2; |
465 PosCount: 1), |
472 PosCount: 1; |
|
473 PosSprite: sprWater), |
466 (NameId: sidMine; |
474 (NameId: sidMine; |
467 Probability: 100; |
475 Probability: 100; |
468 NumberInCase: 1; |
476 NumberInCase: 1; |
469 Ammo: (Propz: ammoprop_NoCrosshair; |
477 Ammo: (Propz: ammoprop_NoCrosshair; |
470 Count: 2; |
478 Count: 2; |
474 AmmoType: amMine); |
482 AmmoType: amMine); |
475 Slot: 4; |
483 Slot: 4; |
476 TimeAfterTurn: 5000; |
484 TimeAfterTurn: 5000; |
477 minAngle: 0; |
485 minAngle: 0; |
478 maxAngle: 0; |
486 maxAngle: 0; |
479 PosCount: 1), |
487 PosCount: 1; |
|
488 PosSprite: sprWater), |
480 (NameId: sidDEagle; |
489 (NameId: sidDEagle; |
481 Probability: 100; |
490 Probability: 100; |
482 NumberInCase: 2; |
491 NumberInCase: 2; |
483 Ammo: (Propz: 0; |
492 Ammo: (Propz: 0; |
484 Count: 3; |
493 Count: 3; |
488 AmmoType: amDEagle); |
497 AmmoType: amDEagle); |
489 Slot: 2; |
498 Slot: 2; |
490 TimeAfterTurn: 3000; |
499 TimeAfterTurn: 3000; |
491 minAngle: 0; |
500 minAngle: 0; |
492 maxAngle: 0; |
501 maxAngle: 0; |
493 PosCount: 1), |
502 PosCount: 1; |
|
503 PosSprite: sprWater), |
494 (NameId: sidDynamite; |
504 (NameId: sidDynamite; |
495 Probability: 100; |
505 Probability: 100; |
496 NumberInCase: 1; |
506 NumberInCase: 1; |
497 Ammo: (Propz: ammoprop_NoCrosshair or |
507 Ammo: (Propz: ammoprop_NoCrosshair or |
498 ammoprop_AttackInJump or |
508 ammoprop_AttackInJump or |
504 AmmoType: amDynamite); |
514 AmmoType: amDynamite); |
505 Slot: 4; |
515 Slot: 4; |
506 TimeAfterTurn: 5000; |
516 TimeAfterTurn: 5000; |
507 minAngle: 0; |
517 minAngle: 0; |
508 maxAngle: 0; |
518 maxAngle: 0; |
509 PosCount: 1), |
519 PosCount: 1; |
|
520 PosSprite: sprWater), |
510 (NameId: sidFirePunch; |
521 (NameId: sidFirePunch; |
511 Probability: 0; |
522 Probability: 0; |
512 NumberInCase: 1; |
523 NumberInCase: 1; |
513 Ammo: (Propz: ammoprop_NoCrosshair or |
524 Ammo: (Propz: ammoprop_NoCrosshair or |
514 ammoprop_ForwMsgs or |
525 ammoprop_ForwMsgs or |
521 AmmoType: amFirePunch); |
532 AmmoType: amFirePunch); |
522 Slot: 3; |
533 Slot: 3; |
523 TimeAfterTurn: 3000; |
534 TimeAfterTurn: 3000; |
524 MinAngle: 0; |
535 MinAngle: 0; |
525 maxAngle: 0; |
536 maxAngle: 0; |
526 PosCount: 1), |
537 PosCount: 1; |
|
538 PosSprite: sprWater), |
527 (NameId: sidBaseballBat; |
539 (NameId: sidBaseballBat; |
528 Probability: 100; |
540 Probability: 100; |
529 NumberInCase: 1; |
541 NumberInCase: 1; |
530 Ammo: (Propz: 0; |
542 Ammo: (Propz: 0; |
531 Count: 1; |
543 Count: 1; |
535 AmmoType: amBaseballBat); |
547 AmmoType: amBaseballBat); |
536 Slot: 3; |
548 Slot: 3; |
537 TimeAfterTurn: 5000; |
549 TimeAfterTurn: 5000; |
538 minAngle: 0; |
550 minAngle: 0; |
539 maxAngle: cMaxAngle div 2; |
551 maxAngle: cMaxAngle div 2; |
540 PosCount: 1), |
552 PosCount: 1; |
|
553 PosSprite: sprWater), |
541 (NameId: sidParachute; |
554 (NameId: sidParachute; |
542 Probability: 100; |
555 Probability: 100; |
543 NumberInCase: 1; |
556 NumberInCase: 1; |
544 Ammo: (Propz: ammoprop_ForwMsgs or |
557 Ammo: (Propz: ammoprop_ForwMsgs or |
545 ammoprop_AttackInJump or |
558 ammoprop_AttackInJump or |
552 AmmoType: amParachute); |
565 AmmoType: amParachute); |
553 Slot: 7; |
566 Slot: 7; |
554 TimeAfterTurn: 0; |
567 TimeAfterTurn: 0; |
555 minAngle: 0; |
568 minAngle: 0; |
556 maxAngle: 0; |
569 maxAngle: 0; |
557 PosCount: 1), |
570 PosCount: 1; |
|
571 PosSprite: sprWater), |
558 (NameId: sidAirAttack; |
572 (NameId: sidAirAttack; |
559 Probability: 100; |
573 Probability: 100; |
560 NumberInCase: 1; |
574 NumberInCase: 1; |
561 Ammo: (Propz: ammoprop_NoCrosshair or |
575 Ammo: (Propz: ammoprop_NoCrosshair or |
562 ammoprop_NeedTarget or |
576 ammoprop_NeedTarget or |
600 AmmoType: amBlowTorch); |
614 AmmoType: amBlowTorch); |
601 Slot: 6; |
615 Slot: 6; |
602 TimeAfterTurn: 3000; |
616 TimeAfterTurn: 3000; |
603 minAngle: 768; |
617 minAngle: 768; |
604 maxAngle: 1280; |
618 maxAngle: 1280; |
605 PosCount: 1), |
619 PosCount: 1; |
|
620 PosSprite: sprWater), |
606 (NameId: sidGirder; |
621 (NameId: sidGirder; |
607 Probability: 400; |
622 Probability: 400; |
608 NumberInCase: 3; |
623 NumberInCase: 3; |
609 Ammo: (Propz: ammoprop_NoCrosshair or |
624 Ammo: (Propz: ammoprop_NoCrosshair or |
610 ammoprop_NeedTarget or |
625 ammoprop_NeedTarget or |