82 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27 |
82 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27 |
83 gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31 |
83 gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31 |
84 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37 |
84 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37 |
85 gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane, |
85 gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane, |
86 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, |
86 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, |
87 gtBigExplosion, gtEgg, gtPortal, gtPortalGun, gtPiano); |
87 gtBigExplosion, gtEgg, gtPortal, gtPortalGun, gtPiano, gtGasBomb); |
88 |
88 |
89 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
89 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
90 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
90 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
91 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, |
91 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, |
92 vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing, vgtBeeTrace, vgtEgg, |
92 vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing, vgtBeeTrace, vgtEgg, |
121 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
121 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
122 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, |
122 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, |
123 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, |
123 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, |
124 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, |
124 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, |
125 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, |
125 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, |
126 amPiano); |
126 amPiano, amGasBomb); |
127 |
127 |
128 THWFont = (fnt16, fntBig, fntSmall, CJKfnt16, CJKfntBig, CJKfntSmall); |
128 THWFont = (fnt16, fntBig, fntSmall, CJKfnt16, CJKfntBig, CJKfntSmall); |
129 |
129 |
130 TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpVolume, |
130 TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpVolume, |
131 capgrpMessage, capgrpAmmostate); |
131 capgrpMessage, capgrpAmmostate); |