71 |
72 |
72 NSDictionary *theWeapon = nil; |
73 NSDictionary *theWeapon = nil; |
73 switch (type) { |
74 switch (type) { |
74 case 0: //default |
75 case 0: //default |
75 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
76 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
76 [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version", |
77 [NSNumber numberWithInt:HW_getNumberOfWeapons()],@"version", |
77 @"939192942219912103223511100120100000021111010101",@"ammostore_initialqt", |
78 @"939192942219912103223511100120100000021111010101",@"ammostore_initialqt", |
78 @"040504054160065554655446477657666666615551010111",@"ammostore_probability", |
79 @"040504054160065554655446477657666666615551010111",@"ammostore_probability", |
79 @"000000000000020550000004000700400000000020000000",@"ammostore_delay", |
80 @"000000000000020550000004000700400000000020000000",@"ammostore_delay", |
80 @"131111031211111112311411111111111111121111110111",@"ammostore_crate", nil]; |
81 @"131111031211111112311411111111111111121111110111",@"ammostore_crate", nil]; |
81 break; |
82 break; |
82 case 1: //crazy |
83 case 1: //crazy |
83 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
84 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
84 [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version", |
85 [NSNumber numberWithInt:HW_getNumberOfWeapons()],@"version", |
85 @"999999999999999999299999999999999929999999990999",@"ammostore_initialqt", |
86 @"999999999999999999299999999999999929999999990999",@"ammostore_initialqt", |
86 @"111111011111111111111111111111111111111111110111",@"ammostore_probability", |
87 @"111111011111111111111111111111111111111111110111",@"ammostore_probability", |
87 @"000000000000000000000000000000000000000000000000",@"ammostore_delay", |
88 @"000000000000000000000000000000000000000000000000",@"ammostore_delay", |
88 @"131111031211111112311411111111111111121111010111",@"ammostore_crate", nil]; |
89 @"131111031211111112311411111111111111121111010111",@"ammostore_crate", nil]; |
89 break; |
90 break; |
90 case 2: //pro mode |
91 case 2: //pro mode |
91 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
92 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
92 [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version", |
93 [NSNumber numberWithInt:HW_getNumberOfWeapons()],@"version", |
93 @"909000900000000000000900000000000000000000000000",@"ammostore_initialqt", |
94 @"909000900000000000000900000000000000000000000000",@"ammostore_initialqt", |
94 @"000000000000000000000000000000000000000000000000",@"ammostore_probability", |
95 @"000000000000000000000000000000000000000000000000",@"ammostore_probability", |
95 @"000000000000020550000004000700400000000020000000",@"ammostore_delay", |
96 @"000000000000020550000004000700400000000020000000",@"ammostore_delay", |
96 @"111111111111111111111111111111111111111110010111",@"ammostore_crate", nil]; |
97 @"111111111111111111111111111111111111111110010111",@"ammostore_crate", nil]; |
97 break; |
98 break; |
98 case 3: //shoppa |
99 case 3: //shoppa |
99 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
100 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
100 [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version", |
101 [NSNumber numberWithInt:HW_getNumberOfWeapons()],@"version", |
101 @"000000990000000000000000000000000000000000000000",@"ammostore_initialqt", |
102 @"000000990000000000000000000000000000000000000000",@"ammostore_initialqt", |
102 @"444441004424440221011212122242200000000200040001",@"ammostore_probability", |
103 @"444441004424440221011212122242200000000200040001",@"ammostore_probability", |
103 @"000000000000000000000000000000000000000000000000",@"ammostore_delay", |
104 @"000000000000000000000000000000000000000000000000",@"ammostore_delay", |
104 @"111111111111111111111111111111111111111110110111",@"ammostore_crate", nil]; |
105 @"111111111111111111111111111111111111111110110111",@"ammostore_crate", nil]; |
105 break; |
106 break; |
106 case 4: //basketball |
107 case 4: //basketball |
107 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
108 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
108 [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version", |
109 [NSNumber numberWithInt:HW_getNumberOfWeapons()],@"version", |
109 @"939192942219912103223511100120100000021111010100",@"ammostore_initialqt", |
110 @"939192942219912103223511100120100000021111010100",@"ammostore_initialqt", |
110 @"000000000000000000000000000000000000000000000000",@"ammostore_probability", |
111 @"000000000000000000000000000000000000000000000000",@"ammostore_probability", |
111 @"000000000000000550000004000700400000000020000000",@"ammostore_delay", |
112 @"000000000000000550000004000700400000000020000000",@"ammostore_delay", |
112 @"111111111111111111111111111111111111111111110111",@"ammostore_crate", nil]; |
113 @"111111111111111111111111111111111111111111110111",@"ammostore_crate", nil]; |
113 break; |
114 break; |
114 case 5: //minefield |
115 case 5: //minefield |
115 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
116 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
116 [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version", |
117 [NSNumber numberWithInt:HW_getNumberOfWeapons()],@"version", |
117 @"000000990009000000030000000000000000000000000000",@"ammostore_initialqt", |
118 @"000000990009000000030000000000000000000000000000",@"ammostore_initialqt", |
118 @"000000000000000000000000000000000000000000000000",@"ammostore_probability", |
119 @"000000000000000000000000000000000000000000000000",@"ammostore_probability", |
119 @"000000000000020550000004000700400000000020000000",@"ammostore_delay", |
120 @"000000000000020550000004000700400000000020000000",@"ammostore_delay", |
120 @"111111111111111111111111111111111111111111110111",@"ammostore_crate", nil]; |
121 @"111111111111111111111111111111111111111111110111",@"ammostore_crate", nil]; |
121 break; |
122 break; |