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33 * The channel id can be used to stop a specific sound loop. |
33 * The channel id can be used to stop a specific sound loop. |
34 *) |
34 *) |
35 interface |
35 interface |
36 uses SDLh, uConsts, uTypes, SysUtils; |
36 uses SDLh, uConsts, uTypes, SysUtils; |
37 |
37 |
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38 procedure preInitModule; |
38 procedure initModule; |
39 procedure initModule; |
39 procedure freeModule; |
40 procedure freeModule; |
40 |
41 |
41 procedure InitSound; // Initiates sound-system if isSoundEnabled. |
42 procedure InitSound; // Initiates sound-system if isSoundEnabled. |
42 procedure ReleaseSound(complete: boolean); // Releases sound-system and used resources. |
43 procedure ReleaseSound(complete: boolean); // Releases sound-system and used resources. |
575 begin |
576 begin |
576 s:= s; // avoid compiler hint |
577 s:= s; // avoid compiler hint |
577 MuteAudio; |
578 MuteAudio; |
578 end; |
579 end; |
579 |
580 |
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581 procedure preInitModule; |
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582 begin |
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583 isMusicEnabled:= true; |
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584 isSoundEnabled:= true; |
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585 cInitVolume:= 100; |
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586 end; |
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587 |
580 procedure initModule; |
588 procedure initModule; |
581 var t: LongInt; |
589 var t: LongInt; |
582 i: TSound; |
590 i: TSound; |
583 begin |
591 begin |
584 RegisterVariable('voicepack', @chVoicepack, false); |
592 RegisterVariable('voicepack', @chVoicepack, false); |
585 RegisterVariable('mute' , @chMute , true ); |
593 RegisterVariable('mute' , @chMute , true ); |
586 |
594 |
587 MusicFN:=''; |
595 MusicFN:=''; |
588 Mus:= nil; |
596 Mus:= nil; |
589 isMusicEnabled:= true; |
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590 isSoundEnabled:= true; |
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591 isAudioMuted:= false; |
597 isAudioMuted:= false; |
592 isSEBackup:= isSoundEnabled; |
598 isSEBackup:= isSoundEnabled; |
593 Volume:= 0; |
599 Volume:= 0; |
594 cInitVolume:= 100; |
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595 defVoicepack:= AskForVoicepack('Default'); |
600 defVoicepack:= AskForVoicepack('Default'); |
596 |
601 |
597 for i:= Low(TSound) to High(TSound) do |
602 for i:= Low(TSound) to High(TSound) do |
598 lastChan[i]:= -1; |
603 lastChan[i]:= -1; |
599 |
604 |