488 SetAmmo(amLandGun, 9, 0, 0, 0) |
488 SetAmmo(amLandGun, 9, 0, 0, 0) |
489 SetAmmo(amSnowball, 8, 0, 0, 0) |
489 SetAmmo(amSnowball, 8, 0, 0, 0) |
490 SetAmmo(amGirder, 4, 0, 0, 2) |
490 SetAmmo(amGirder, 4, 0, 0, 2) |
491 SetAmmo(amParachute, 4, 0, 0, 2) |
491 SetAmmo(amParachute, 4, 0, 0, 2) |
492 SetAmmo(amSwitch, 8, 0, 0, 2) |
492 SetAmmo(amSwitch, 8, 0, 0, 2) |
493 SetAmmo(amSkip, 8, 0, 0, 0) |
493 SetAmmo(amSkip, 9, 0, 0, 0) |
494 SetAmmo(amRope, 5, 0, 0, 3) |
494 SetAmmo(amRope, 5, 0, 0, 3) |
495 SetAmmo(amBlowTorch, 3, 0, 0, 3) |
495 SetAmmo(amBlowTorch, 3, 0, 0, 3) |
496 SetAmmo(amPickHammer, 0, 0, 0, 3) |
496 SetAmmo(amPickHammer, 0, 0, 0, 3) |
497 SetAmmo(amLowGravity, 0, 0, 0, 2) |
497 SetAmmo(amLowGravity, 0, 0, 0, 2) |
498 SetAmmo(amDynamite, 0, 0, 0, 3) |
498 SetAmmo(amDynamite, 0, 0, 0, 3) |