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24 #include <QTime> |
24 #include <QTime> |
25 |
25 |
26 #include "netserver.h" |
26 #include "netserver.h" |
27 #include "game.h" |
27 #include "game.h" |
28 #include "ui_hwform.h" |
28 #include "ui_hwform.h" |
29 #include "SDLs.h" |
29 #include "SDLInteraction.h" |
30 #include "bgwidget.h" |
30 #include "bgwidget.h" |
31 |
31 |
32 #ifdef __APPLE__ |
32 #ifdef __APPLE__ |
33 #include "InstallController.h" |
33 #include "InstallController.h" |
34 #endif |
34 #endif |
52 Q_OBJECT |
52 Q_OBJECT |
53 |
53 |
54 public: |
54 public: |
55 HWForm(QWidget *parent = 0, QString styleSheet = ""); |
55 HWForm(QWidget *parent = 0, QString styleSheet = ""); |
56 Ui_HWForm ui; |
56 Ui_HWForm ui; |
57 SDLInteraction sdli; |
|
58 GameUIConfig * config; |
57 GameUIConfig * config; |
59 QSettings * gameSettings; // Same file GameUIConfig points to but without the baggage. Needs sync() calls if you want to get GameUIConfig changes though |
58 QSettings * gameSettings; // Same file GameUIConfig points to but without the baggage. Needs sync() calls if you want to get GameUIConfig changes though |
60 void updateXfire(); |
59 void updateXfire(); |
61 void PlayDemoQuick(const QString & demofilename); |
60 void PlayDemoQuick(const QString & demofilename); |
62 void exit(); |
61 void exit(); |