equal
deleted
inserted
replaced
746 (FileName: 'CloudsL'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
746 (FileName: 'CloudsL'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
747 Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloudL |
747 Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloudL |
748 (FileName: 'SDCloudsL'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
748 (FileName: 'SDCloudsL'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
749 Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprSDCloudL |
749 Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprSDCloudL |
750 (FileName: 'Duck'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
750 (FileName: 'Duck'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
751 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprDuck |
751 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDuck |
|
752 (FileName: 'amDuck'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
|
753 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprHandDuck |
752 ); |
754 ); |
753 |
755 |
754 const |
756 const |
755 Wavez: array [TWave] of record |
757 Wavez: array [TWave] of record |
756 Sprite: TSprite; |
758 Sprite: TSprite; |
2380 isDamaging: true; |
2382 isDamaging: true; |
2381 SkipTurns: 0; |
2383 SkipTurns: 0; |
2382 PosCount: 1; |
2384 PosCount: 1; |
2383 PosSprite: sprWater; |
2385 PosSprite: sprWater; |
2384 ejectX: 0; |
2386 ejectX: 0; |
2385 ejectY: 0) |
2387 ejectY: 0), |
|
2388 // Rubber duck |
|
2389 (NameId: sidDuck; |
|
2390 NameTex: nil; |
|
2391 Probability: 100; |
|
2392 NumberInCase: 1; |
|
2393 Ammo: (Propz: ammoprop_NoCrosshair or |
|
2394 ammoprop_AttackInMove or |
|
2395 ammoprop_DontHold or |
|
2396 ammoprop_AltUse; |
|
2397 Count: 2; |
|
2398 NumPerTurn: 0; |
|
2399 Timer: 9000; |
|
2400 Pos: 0; |
|
2401 AmmoType: amDuck; |
|
2402 AttackVoice: sndLaugh; |
|
2403 Bounciness: 1000); |
|
2404 Slot: 8; // FIXME: Use slot 0. for some reason, hwengine does not like it |
|
2405 // when we put it into slot 0. |
|
2406 // Probably related to amNothing being in slot 0, too? |
|
2407 TimeAfterTurn: 3000; |
|
2408 minAngle: 0; |
|
2409 maxAngle: 0; |
|
2410 isDamaging: true; |
|
2411 SkipTurns: 0; |
|
2412 PosCount: 1; |
|
2413 PosSprite: sprWater; |
|
2414 ejectX: 15; |
|
2415 ejectY: -7) |
2386 ); |
2416 ); |
2387 |
2417 |
2388 var |
2418 var |
2389 Land: TCollisionArray; |
2419 Land: TCollisionArray; |
2390 LandPixels: TLandArray; |
2420 LandPixels: TLandArray; |