QTfrontend/newnetclient.h
changeset 315 73003488240b
child 328 95625db21bf8
equal deleted inserted replaced
314:83773ccf4f09 315:73003488240b
       
     1 /*
       
     2  * Hedgewars, a worms-like game
       
     3  * Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation; version 2 of the License
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
       
    17  */
       
    18 
       
    19 #ifndef _NEW_NETCLIENT_INCLUDED
       
    20 #define _NEW_NETCLIENT_INCLUDED
       
    21 
       
    22 #include <QObject>
       
    23 #include <QString>
       
    24 #include <QTcpSocket>
       
    25 
       
    26 #include "team.h"
       
    27 
       
    28 class GameUIConfig;
       
    29 
       
    30 extern char delimeter;
       
    31 
       
    32 class HWNewNet : public QObject
       
    33 {
       
    34   Q_OBJECT
       
    35 
       
    36  public:
       
    37   HWNewNet(GameUIConfig * config);
       
    38   void Connect(const QString & hostName, quint16 port, const QString & nick);
       
    39   void Disconnect();
       
    40   void JoinGame(const QString & game);
       
    41   void AddTeam(const HWTeam & team);
       
    42   void StartGame();
       
    43 
       
    44  private:
       
    45   GameUIConfig* config;
       
    46 
       
    47   QString mynick;
       
    48   QTcpSocket NetSocket;
       
    49   QString seed;
       
    50 
       
    51   void ConfigAsked();
       
    52   void RunGame();
       
    53 
       
    54   template <typename T>
       
    55   void SendCfgStrNet(T a) {
       
    56     QByteArray strmsg;
       
    57     strmsg.append(a); 
       
    58     quint8 sz = strmsg.size();
       
    59     QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg;
       
    60     QString _msg = delimeter + QString(enginemsg.toBase64());
       
    61     RawSendNet(_msg);
       
    62   }
       
    63 
       
    64   template <typename T>
       
    65   void SendCfgStrLoc(T a) {
       
    66     QByteArray strmsg;
       
    67     strmsg.append(QString(a).toUtf8());
       
    68     quint8 sz = strmsg.size();
       
    69     QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg;
       
    70     emit FromNet(enginemsg);
       
    71   }
       
    72 
       
    73   void RawSendNet(const QString & buf);
       
    74   void RawSendNet(const QByteArray & buf);
       
    75   void ParseLine(const QByteArray & line);
       
    76 
       
    77  signals:
       
    78   void Connected();
       
    79   void Disconnected();
       
    80   void AddGame(const QString & chan);
       
    81   void EnteredGame();
       
    82   void FromNet(const QByteArray & buf);
       
    83   void LocalCFG(const QString & team);
       
    84   void ChangeInTeams(const QStringList & teams);
       
    85 
       
    86  public slots:
       
    87   void SendNet(const QByteArray & buf);
       
    88 
       
    89  private slots:
       
    90   void ClientRead();
       
    91   void OnConnect();
       
    92   void OnDisconnect();
       
    93   //void Perform();
       
    94   void displayError(QAbstractSocket::SocketError socketError);
       
    95   //void FlushNetBuf();
       
    96 };
       
    97 
       
    98 #endif // _NEW_NETCLIENT_INCLUDED