100 |
100 |
101 -- get hero health |
101 -- get hero health |
102 local heroHealth = 100 |
102 local heroHealth = 100 |
103 |
103 |
104 -- Hog Solo |
104 -- Hog Solo |
105 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars") |
105 AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars") |
106 hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1") |
106 hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1") |
107 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
107 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
108 HogTurnLeft(hero.gear, true) |
108 HogTurnLeft(hero.gear, true) |
109 -- PAotH undercover scientist and chief Sandologist |
109 -- PAotH undercover scientist and chief Sandologist |
110 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy") |
110 AddTeam(teamA.name, teamA.color, "Earth", "Island", "HillBilly", "cm_galaxy") |
111 ally.gear = AddHog(ally.name, 0, 100, "Cowboy") |
111 ally.gear = AddHog(ally.name, 0, 100, "Cowboy") |
112 AnimSetGearPosition(ally.gear, ally.x, ally.y) |
112 AnimSetGearPosition(ally.gear, ally.x, ally.y) |
113 -- Smugglers |
113 -- Smugglers |
114 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_bloodyblade") |
114 AddTeam(teamB.name, teamB.color, "chest", "Island", "HillBilly", "cm_bloodyblade") |
115 smuggler1.gear = AddHog(smuggler1.name, 1, 100, "hair_orange") |
115 smuggler1.gear = AddHog(smuggler1.name, 1, 100, "hair_orange") |
116 AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y) |
116 AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y) |
117 smuggler2.gear = AddHog(smuggler2.name, 1, 100, "lambda") |
117 smuggler2.gear = AddHog(smuggler2.name, 1, 100, "lambda") |
118 AnimSetGearPosition(smuggler2.gear, smuggler2.x, smuggler2.y) |
118 AnimSetGearPosition(smuggler2.gear, smuggler2.x, smuggler2.y) |
119 smuggler3.gear = AddHog(smuggler3.name, 1, 100, "beefeater") |
119 smuggler3.gear = AddHog(smuggler3.name, 1, 100, "beefeater") |