378 AnimSay(professor.gear, loc("I may lost that battle, but I haven't lost the war yet!"), SAY_SHOUT, 6000) |
378 AnimSay(professor.gear, loc("I may lost that battle, but I haven't lost the war yet!"), SAY_SHOUT, 6000) |
379 ParseCommand("teamgone " .. teamC.name) |
379 ParseCommand("teamgone " .. teamC.name) |
380 AnimCaption(hero.gear, loc("Congrats! You won!"), 6000) |
380 AnimCaption(hero.gear, loc("Congrats! You won!"), 6000) |
381 AnimWait(hero.gear,5000) |
381 AnimWait(hero.gear,5000) |
382 |
382 |
383 SendStat('siGameResult', loc("Hog Solo win, conrgatulations!")) --1 |
383 SendStat('siGameResult', loc("Hog Solo won, conrgatulations!")) --1 |
384 SendStat('siCustomAchievement', loc("Eliminated the evil minions")) --11 |
384 SendStat('siCustomAchievement', loc("Eliminated the evil minions")) --11 |
385 SendStat('siCustomAchievement', loc("Drove the professor away")) --11 |
385 SendStat('siCustomAchievement', loc("Drove the professor away")) --11 |
386 SendStat('siPlayerKills','1',teamD.name) |
386 SendStat('siPlayerKills','1',teamD.name) |
387 SendStat('siPlayerKills','0',teamC.name) |
387 SendStat('siPlayerKills','0',teamC.name) |
388 SaveCampaignVar("CosmosCheckPoint", "5") -- hero got fuels |
388 SaveCampaignVar("CosmosCheckPoint", "5") -- hero got fuels |