30 {$ENDIF} |
30 {$ENDIF} |
31 |
31 |
32 uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uInputHandler |
32 uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uInputHandler |
33 , uSound, uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uAILandMarks, uLandTexture, uCollisions |
33 , uSound, uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uAILandMarks, uLandTexture, uCollisions |
34 , SysUtils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted |
34 , SysUtils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted |
35 , uPhysFSLayer, uCursor, uRandom, ArgParsers |
35 , uPhysFSLayer, uCursor, uRandom, ArgParsers, uVisualGearsHandlers |
36 {$IFDEF USE_VIDEO_RECORDING}, uVideoRec {$ENDIF} |
36 {$IFDEF USE_VIDEO_RECORDING}, uVideoRec {$ENDIF} |
37 {$IFDEF USE_TOUCH_INTERFACE}, uTouch {$ENDIF} |
37 {$IFDEF USE_TOUCH_INTERFACE}, uTouch {$ENDIF} |
38 {$IFDEF ANDROID}, GLUnit{$ENDIF} |
38 {$IFDEF ANDROID}, GLUnit{$ENDIF} |
39 ; |
39 ; |
40 |
40 |