qmlfrontend/rooms_model.h
changeset 15068 773beead236f
parent 11046 47a8c19ecb60
equal deleted inserted replaced
15067:0730c68fdf97 15068:773beead236f
       
     1 /*
       
     2  * Hedgewars, a free turn based strategy game
       
     3  * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation; version 2 of the License
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    17  */
       
    18 
       
    19 /**
       
    20  * @file
       
    21  * @brief RoomsListModel class definition
       
    22  */
       
    23 
       
    24 #ifndef HEDGEWARS_ROOMSLISTMODEL_H
       
    25 #define HEDGEWARS_ROOMSLISTMODEL_H
       
    26 
       
    27 #include <QAbstractTableModel>
       
    28 #include <QStringList>
       
    29 
       
    30 class RoomsListModel : public QAbstractTableModel {
       
    31   Q_OBJECT
       
    32  public:
       
    33   // if you add a column here, also incr. c_nColumns in constructor
       
    34   // also adjust header in constructor to changes
       
    35   enum Column {
       
    36     StateColumn,
       
    37     NameColumn,
       
    38     PlayerCountColumn,
       
    39     TeamCountColumn,
       
    40     OwnerColumn,
       
    41     MapColumn,
       
    42     SchemeColumn,
       
    43     WeaponsColumn
       
    44   };
       
    45 
       
    46   explicit RoomsListModel(QObject *parent = 0);
       
    47 
       
    48   QVariant headerData(int section, Qt::Orientation orientation,
       
    49                       int role) const override;
       
    50   int rowCount(const QModelIndex &parent) const override;
       
    51   int columnCount(const QModelIndex &parent) const override;
       
    52   QVariant data(const QModelIndex &index, int role) const override;
       
    53 
       
    54  public slots:
       
    55   void setRoomsList(const QStringList &rooms);
       
    56   void addRoom(const QStringList &info);
       
    57   void removeRoom(const QString &name);
       
    58   void updateRoom(const QString &name, const QStringList &info);
       
    59   int rowOfRoom(const QString &name);
       
    60 
       
    61  private:
       
    62   const int c_nColumns;
       
    63   QList<QStringList> m_data;
       
    64   QStringList m_headerData;
       
    65   // MapModel * m_staticMapModel;
       
    66   // MapModel * m_missionMapModel;
       
    67 };
       
    68 
       
    69 #endif  // HEDGEWARS_ROOMSLISTMODEL_H