equal
deleted
inserted
replaced
281 gear^.Radius:= 5; |
281 gear^.Radius:= 5; |
282 if gear^.Timer = 0 then gear^.Timer:= 500; |
282 if gear^.Timer = 0 then gear^.Timer:= 500; |
283 gear^.RenderTimer:= true; |
283 gear^.RenderTimer:= true; |
284 gear^.Elasticity:= _0_9; |
284 gear^.Elasticity:= _0_9; |
285 gear^.Tag:= 0; |
285 gear^.Tag:= 0; |
|
286 gear^.State:= Gear^.State or gstSubmersible |
286 end; |
287 end; |
287 gtSeduction: begin |
288 gtSeduction: begin |
288 gear^.Radius:= 250; |
289 gear^.Radius:= 250; |
289 end; |
290 end; |
290 gtShotgunShot: begin |
291 gtShotgunShot: begin |