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1 /* |
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2 * Hedgewars, a free turn based strategy game |
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3 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
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4 * |
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5 * This program is free software; you can redistribute it and/or modify |
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6 * it under the terms of the GNU General Public License as published by |
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7 * the Free Software Foundation; version 2 of the License |
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8 * |
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9 * This program is distributed in the hope that it will be useful, |
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 * GNU General Public License for more details. |
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13 * |
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14 * You should have received a copy of the GNU General Public License |
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15 * along with this program; if not, write to the Free Software |
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16 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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17 */ |
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18 |
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19 /** |
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20 * @file |
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21 * @brief GameStyleModel class implementation |
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22 */ |
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23 |
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24 #include "GameStyleModel.h" |
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25 |
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26 |
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27 void GameStyleModel::loadGameStyles() |
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28 { |
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29 beginResetModel(); |
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30 |
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31 |
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32 // empty list, so that we can (re)fill it |
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33 QStandardItemModel::clear(); |
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34 |
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35 QList<QStandardItem * > items; |
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36 items.append(new QStandardItem("Normal")); |
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37 |
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38 // define a separator item |
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39 QStandardItem * separator = new QStandardItem("---"); |
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40 separator->setData(QLatin1String("separator"), Qt::AccessibleDescriptionRole); |
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41 separator->setFlags(separator->flags() & ~( Qt::ItemIsEnabled | Qt::ItemIsSelectable ) ); |
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42 |
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43 items.append(separator); |
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44 |
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45 |
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46 QStringList scripts = DataManager::instance().entryList( |
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47 QString("Scripts/Multiplayer"), |
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48 QDir::Files, |
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49 QStringList("*.lua") |
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50 ); |
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51 |
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52 foreach(QString script, scripts) |
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53 { |
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54 script = script.remove(".lua", Qt::CaseInsensitive); |
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55 |
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56 QFile scriptCfgFile(DataManager::instance().findFileForRead( |
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57 QString("Scripts/Multiplayer/%2.cfg").arg(script))); |
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58 |
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59 QString name = script; |
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60 name = name.replace("_", " "); |
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61 |
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62 QString scheme = "locked"; |
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63 QString weapons = "locked"; |
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64 |
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65 if (scriptCfgFile.exists() && scriptCfgFile.open(QFile::ReadOnly)) |
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66 { |
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67 QTextStream input(&scriptCfgFile); |
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68 input >> scheme; |
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69 input >> weapons; |
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70 scriptCfgFile.close(); |
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71 |
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72 if (!scheme.isEmpty()) |
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73 scheme.replace("_", " "); |
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74 |
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75 if (!weapons.isEmpty()) |
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76 weapons.replace("_", " "); |
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77 } |
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78 |
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79 QStandardItem * item = new QStandardItem(name); |
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80 |
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81 item->setData(script, ScriptRole); |
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82 item->setData(scheme, SchemeRole); |
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83 item->setData(weapons, WeaponsRole); |
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84 |
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85 items.append(item); |
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86 } |
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87 |
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88 QStandardItemModel::appendColumn(items); |
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89 |
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90 |
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91 endResetModel(); |
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92 } |
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93 |
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94 |
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95 |
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96 |