qmlfrontend/gameconfig.cpp
changeset 14175 8354b390f1a2
parent 14174 b273b43b16d2
child 14176 8f82d87d223f
equal deleted inserted replaced
14174:b273b43b16d2 14175:8354b390f1a2
     1 #include "gameconfig.h"
       
     2 
       
     3 GameConfig::GameConfig() : m_isPreview(true) { setPreview(m_isPreview); }
       
     4 
       
     5 const char** GameConfig::argv() const {
       
     6   m_argv.resize(m_arguments.size());
       
     7 
       
     8   for (int i = 0; i < m_arguments.size(); ++i)
       
     9     m_argv[i] = m_arguments[i].data();
       
    10 
       
    11   return m_argv.data();
       
    12 }
       
    13 
       
    14 int GameConfig::argc() const { return m_arguments.size(); }
       
    15 
       
    16 const QList<QByteArray> GameConfig::config() const {
       
    17   QList<QByteArray> cfg = m_cfg;
       
    18   cfg.append("\x01!");
       
    19   return cfg;
       
    20 }
       
    21 
       
    22 void GameConfig::clear() {
       
    23   m_arguments.clear();
       
    24   m_cfg.clear();
       
    25 }
       
    26 
       
    27 void GameConfig::cmdSeed(const QByteArray& seed) { cfgAppend("eseed " + seed); }
       
    28 
       
    29 void GameConfig::cmdTheme(const QByteArray& theme) {
       
    30   cfgAppend("e$theme " + theme);
       
    31 }
       
    32 
       
    33 void GameConfig::cmdMapgen(int mapgen) {
       
    34   cfgAppend("e$mapgen " + QByteArray::number(mapgen));
       
    35 }
       
    36 
       
    37 void GameConfig::cmdTeam(const Team& team) {
       
    38   cfgAppend("eaddteam <hash> " + team.color + " " + team.name);
       
    39 
       
    40   for (const Hedgehog& h : team.hedgehogs()) {
       
    41     cfgAppend("eaddhh " + QByteArray::number(h.level) + " " +
       
    42               QByteArray::number(h.hp) + " " + h.name);
       
    43     cfgAppend("ehat " + h.hat);
       
    44   }
       
    45   cfgAppend(
       
    46       "eammloadt 9391929422199121032235111001200000000211100101011111000102");
       
    47   cfgAppend(
       
    48       "eammprob 0405040541600655546554464776576666666155510101115411111114");
       
    49   cfgAppend(
       
    50       "eammdelay 0000000000000205500000040007004000000000220000000600020000");
       
    51   cfgAppend(
       
    52       "eammreinf 1311110312111111123114111111111111111211111111111111111111");
       
    53   cfgAppend("eammstore");
       
    54 }
       
    55 
       
    56 bool GameConfig::isPreview() const { return m_isPreview; }
       
    57 
       
    58 void GameConfig::setPreview(bool isPreview) {
       
    59   m_isPreview = isPreview;
       
    60 
       
    61   m_arguments.clear();
       
    62 
       
    63   if (m_isPreview) {
       
    64     m_arguments << ""
       
    65                 << "--internal"
       
    66                 << "--landpreview";
       
    67 
       
    68   } else {
       
    69     m_arguments << ""
       
    70                 << "--internal"
       
    71                 << "--nomusic";
       
    72   }
       
    73 }
       
    74 
       
    75 void GameConfig::cfgAppend(const QByteArray& cmd) {
       
    76   Q_ASSERT(cmd.size() < 256);
       
    77 
       
    78   quint8 len = cmd.size();
       
    79   m_cfg.append(QByteArray::fromRawData(reinterpret_cast<const char*>(&len), 1) +
       
    80                cmd);
       
    81 }