hedgewars/uConsts.pas
changeset 15672 85d2afe34116
parent 15620 6e72bd61002e
child 15673 f75f8729cc5a
equal deleted inserted replaced
15671:b4ec4a8a8b09 15672:85d2afe34116
   230     ExtraTime = 30000; // amount of time (ms) given for using Extra Time
   230     ExtraTime = 30000; // amount of time (ms) given for using Extra Time
   231     MaxMoreWindTime = 5000; // amount of time (ms) for land objects like gfMine to be affected after end of turn
   231     MaxMoreWindTime = 5000; // amount of time (ms) for land objects like gfMine to be affected after end of turn
   232 
   232 
   233     // do not change this value
   233     // do not change this value
   234     cDefaultZoomLevel = 2.0; // 100% zoom
   234     cDefaultZoomLevel = 2.0; // 100% zoom
       
   235 
       
   236     // Maximum camera positions, values are "pixels outside the mainland"
       
   237     cCamLimitX = 0; // X (left/right) camera limit, no border. Note: Influences sndFlyAway
       
   238     cCamLimitY = 2048; // Top Y camera limit, no border
       
   239     cCamLimitBorderX = 2048; // X (left/right) camera limit, with border
       
   240     cCamLimitBorderY = 2048; // Top Y camera limit, with border
   235 
   241 
   236     // game flags
   242     // game flags
   237     gfAny                = $FFFFFFFF; // mask for all possible gameflags
   243     gfAny                = $FFFFFFFF; // mask for all possible gameflags
   238     gfOneClanMode        = $00000001; // Game does not end if there's only one clan in play. For missions
   244     gfOneClanMode        = $00000001; // Game does not end if there's only one clan in play. For missions
   239     gfMultiWeapon        = $00000002; // Enter multishoot mode after attack with infinite shots. For target practice
   245     gfMultiWeapon        = $00000002; // Enter multishoot mode after attack with infinite shots. For target practice