346 end |
346 end |
347 |
347 |
348 -------------- ACTIONS ------------------ |
348 -------------- ACTIONS ------------------ |
349 |
349 |
350 function heroDeath(gear) |
350 function heroDeath(gear) |
351 SendStat('siGameResult', loc("Hog Solo lost, try again!")) --1 |
351 SendStat(siGameResult, loc("Hog Solo lost, try again!")) |
352 SendStat('siCustomAchievement', loc("To win the game you have to find the right crate")) --11 |
352 SendStat(siCustomAchievement, loc("To win the game you have to find the right crate")) |
353 SendStat('siCustomAchievement', loc("You can avoid some battles")) --11 |
353 SendStat(siCustomAchievement, loc("You can avoid some battles")) |
354 SendStat('siCustomAchievement', loc("Use your ammo wisely")) --11 |
354 SendStat(siCustomAchievement, loc("Use your ammo wisely")) |
355 SendStat('siPlayerKills','1',teamB.name) |
355 SendStat(siPlayerKills,'1',teamB.name) |
356 SendStat('siPlayerKills','0',teamC.name) |
356 SendStat(siPlayerKills,'0',teamC.name) |
357 EndGame() |
357 EndGame() |
358 end |
358 end |
359 |
359 |
360 function heroAtFirstBattle(gear) |
360 function heroAtFirstBattle(gear) |
361 AnimCaption(hero.gear, loc("A smuggler! Prepare for battle"), 5000) |
361 AnimCaption(hero.gear, loc("A smuggler! Prepare for battle"), 5000) |
502 cratesFound = cratesFound + 1 |
502 cratesFound = cratesFound + 1 |
503 elseif cratesFound == 1 then |
503 elseif cratesFound == 1 then |
504 -- end game |
504 -- end game |
505 saveCompletedStatus(5) |
505 saveCompletedStatus(5) |
506 AnimSay(hero.gear, loc("Hoo Ray!!!"), SAY_SHOUT, 5000) |
506 AnimSay(hero.gear, loc("Hoo Ray!!!"), SAY_SHOUT, 5000) |
507 SendStat('siGameResult', loc("Congratulations, you won!")) --1 |
507 SendStat(siGameResult, loc("Congratulations, you won!")) |
508 SendStat('siCustomAchievement', loc("To win the game you had to collect the 2 crates with no specific order")) --11 |
508 SendStat(siCustomAchievement, loc("To win the game you had to collect the 2 crates with no specific order")) |
509 SendStat('siPlayerKills','1',teamC.name) |
509 SendStat(siPlayerKills,'1',teamC.name) |
510 SendStat('siPlayerKills','0',teamB.name) |
510 SendStat(siPlayerKills,'0',teamB.name) |
511 EndGame() |
511 EndGame() |
512 end |
512 end |
513 end |
513 end |