59 connect(ui.pageMain->BtnSinglePlayer, SIGNAL(clicked()), this, SLOT(GoToSinglePlayer())); |
59 connect(ui.pageMain->BtnSinglePlayer, SIGNAL(clicked()), this, SLOT(GoToSinglePlayer())); |
60 connect(ui.pageMain->BtnSetup, SIGNAL(clicked()), this, SLOT(GoToSetup())); |
60 connect(ui.pageMain->BtnSetup, SIGNAL(clicked()), this, SLOT(GoToSetup())); |
61 connect(ui.pageMain->BtnMultiplayer, SIGNAL(clicked()), this, SLOT(GoToMultiplayer())); |
61 connect(ui.pageMain->BtnMultiplayer, SIGNAL(clicked()), this, SLOT(GoToMultiplayer())); |
62 connect(ui.pageMain->BtnDemos, SIGNAL(clicked()), this, SLOT(GoToDemos())); |
62 connect(ui.pageMain->BtnDemos, SIGNAL(clicked()), this, SLOT(GoToDemos())); |
63 connect(ui.pageMain->BtnNet, SIGNAL(clicked()), this, SLOT(GoToNet())); |
63 connect(ui.pageMain->BtnNet, SIGNAL(clicked()), this, SLOT(GoToNet())); |
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64 connect(ui.pageMain->BtnInfo, SIGNAL(clicked()), this, SLOT(GoToInfo())); |
64 connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(close())); |
65 connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(close())); |
65 |
66 |
66 connect(ui.pageLocalGame->BtnBack, SIGNAL(clicked()), this, SLOT(GoToMain())); |
67 connect(ui.pageLocalGame->BtnBack, SIGNAL(clicked()), this, SLOT(GoToMain())); |
67 connect(ui.pageLocalGame->BtnSimpleGame, SIGNAL(clicked()), this, SLOT(SimpleGame())); |
68 connect(ui.pageLocalGame->BtnSimpleGame, SIGNAL(clicked()), this, SLOT(SimpleGame())); |
68 |
69 |
89 |
90 |
90 connect(ui.pageNetChat->BtnDisconnect, SIGNAL(clicked()), this, SLOT(NetDisconnect())); |
91 connect(ui.pageNetChat->BtnDisconnect, SIGNAL(clicked()), this, SLOT(NetDisconnect())); |
91 connect(ui.pageNetChat->BtnJoin, SIGNAL(clicked()), this, SLOT(NetJoin())); |
92 connect(ui.pageNetChat->BtnJoin, SIGNAL(clicked()), this, SLOT(NetJoin())); |
92 connect(ui.pageNetChat->BtnCreate, SIGNAL(clicked()), this, SLOT(NetCreate())); |
93 connect(ui.pageNetChat->BtnCreate, SIGNAL(clicked()), this, SLOT(NetCreate())); |
93 |
94 |
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95 connect(ui.pageInfo->BtnBack, SIGNAL(clicked()), this, SLOT(GoToMain())); |
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96 |
94 ui.Pages->setCurrentIndex(ID_PAGE_MAIN); |
97 ui.Pages->setCurrentIndex(ID_PAGE_MAIN); |
95 } |
98 } |
96 |
99 |
97 void HWForm::GoToMain() |
100 void HWForm::GoToMain() |
98 { |
101 { |
105 } |
108 } |
106 |
109 |
107 void HWForm::GoToSetup() |
110 void HWForm::GoToSetup() |
108 { |
111 { |
109 ui.Pages->setCurrentIndex(ID_PAGE_SETUP); |
112 ui.Pages->setCurrentIndex(ID_PAGE_SETUP); |
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113 } |
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114 |
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115 void HWForm::GoToInfo() |
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116 { |
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117 ui.Pages->setCurrentIndex(ID_PAGE_INFO); |
110 } |
118 } |
111 |
119 |
112 void HWForm::GoToMultiplayer() |
120 void HWForm::GoToMultiplayer() |
113 { |
121 { |
114 ui.pageMultiplayer->teamsSelect->resetPlayingTeams(config->GetTeamsList()); |
122 ui.pageMultiplayer->teamsSelect->resetPlayingTeams(config->GetTeamsList()); |