equal
deleted
inserted
replaced
2994 landType = lfIce |
2994 landType = lfIce |
2995 AddCaption(loc("Icy Land"),0xffba00ff,capgrpAmmoinfo) |
2995 AddCaption(loc("Icy Land"),0xffba00ff,capgrpAmmoinfo) |
2996 elseif (s == 4) then |
2996 elseif (s == 4) then |
2997 landType = lfBouncy |
2997 landType = lfBouncy |
2998 AddCaption(loc("Bouncy Land"),0xffba00ff,capgrpAmmoinfo) |
2998 AddCaption(loc("Bouncy Land"),0xffba00ff,capgrpAmmoinfo) |
2999 elseif (s == 5) and (cat[cIndex] ~= loc("Sprite Modification Mode")) then |
2999 elseif (s == 5) and (cat[cIndex] ~= loc("Sprite Modification Mode")) and (cat[cIndex] ~= loc("Sprite Placement Mode")) then |
3000 superDelete = true |
3000 superDelete = true |
3001 end |
3001 end |
3002 elseif pMode[pIndex] == loc("Selection Mode") then |
3002 elseif pMode[pIndex] == loc("Selection Mode") then |
3003 setGearValue(sGear, "ranking", s) |
3003 setGearValue(sGear, "ranking", s) |
3004 end |
3004 end |