equal
deleted
inserted
replaced
774 if (Gear^.State and gstHHChooseTarget) <> 0 then |
774 if (Gear^.State and gstHHChooseTarget) <> 0 then |
775 begin |
775 begin |
776 i:= Ammo^[CurSlot, CurAmmo].Pos; |
776 i:= Ammo^[CurSlot, CurAmmo].Pos; |
777 with Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType] do |
777 with Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType] do |
778 if PosCount > 1 then |
778 if PosCount > 1 then |
779 begin |
|
780 glColor4f(1, 1, 1, abs(1 - (RealTicks mod 1500) / 750)); |
|
781 DrawSprite(PosSprite, CursorPoint.X - SpritesData[PosSprite].Width div 2, |
779 DrawSprite(PosSprite, CursorPoint.X - SpritesData[PosSprite].Width div 2, |
782 cScreenHeight - CursorPoint.Y - SpritesData[PosSprite].Height div 2, |
780 cScreenHeight - CursorPoint.Y - SpritesData[PosSprite].Height div 2, |
783 i); |
781 i); |
784 glColor4f(1, 1, 1, 1) |
|
785 end; |
|
786 end; |
782 end; |
787 DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8) |
783 DrawSprite(sprArrow, CursorPoint.X, cScreenHeight - CursorPoint.Y, (RealTicks shr 6) mod 8) |
788 end; |
784 end; |
789 |
785 |
790 |
786 |