hedgewars/uTypes.pas
changeset 5662 99083392cd4f
parent 5638 e35ba2a400d8
child 5706 4454aa0523e7
equal deleted inserted replaced
5660:1647244b3ffe 5662:99083392cd4f
    34     HwColor4f = record
    34     HwColor4f = record
    35         r, g, b, a: byte
    35         r, g, b, a: byte
    36         end;
    36         end;
    37 
    37 
    38     // Possible states of the game
    38     // Possible states of the game
    39     TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit, gsSuspend);
    39     TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit);
    40 
    40 
    41     // Game types that help determining what the engine is actually supposed to do
    41     // Game types that help determining what the engine is actually supposed to do
    42     TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax);
    42     TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax);
    43 
    43 
    44     // Different files are stored in different folders, this enumeration is used to tell which folder to use
    44     // Different files are stored in different folders, this enumeration is used to tell which folder to use