equal
deleted
inserted
replaced
2590 LAND_HEIGHT:= 2048; |
2590 LAND_HEIGHT:= 2048; |
2591 LAND_WIDTH_MASK:= $FFFFF000; |
2591 LAND_WIDTH_MASK:= $FFFFF000; |
2592 LAND_HEIGHT_MASK:= $FFFFF800 |
2592 LAND_HEIGHT_MASK:= $FFFFF800 |
2593 end; |
2593 end; |
2594 |
2594 |
|
2595 // default water |
|
2596 WaterColorArray[0].r := 52; |
|
2597 WaterColorArray[0].g := 60; |
|
2598 WaterColorArray[0].b := 125; |
|
2599 WaterColorArray[0].a := 255; |
|
2600 WaterColorArray[2]:= WaterColorArray[0]; |
|
2601 WaterColorArray[4]:= WaterColorArray[0]; |
|
2602 WaterColorArray[6]:= WaterColorArray[0]; |
|
2603 // water surface |
|
2604 WaterColorArray[1].r := 84; |
|
2605 WaterColorArray[1].g := 92; |
|
2606 WaterColorArray[1].b := 157; |
|
2607 WaterColorArray[1].a := 255; |
|
2608 WaterColorArray[3]:= WaterColorArray[1]; |
|
2609 WaterColorArray[5]:= WaterColorArray[1]; |
|
2610 WaterColorArray[7]:= WaterColorArray[1]; |
|
2611 |
|
2612 WaterOpacity:= $80; |
|
2613 |
2595 // default sudden death water |
2614 // default sudden death water |
2596 |
2615 |
2597 // deep water |
2616 // deep water |
2598 SDWaterColorArray[0].r := 150; |
2617 SDWaterColorArray[0].r := 150; |
2599 SDWaterColorArray[0].g := 112; |
2618 SDWaterColorArray[0].g := 112; |