hedgewars/uVariables.pas
changeset 12163 9b5748fa7974
parent 12158 4d1250ca68ac
child 12189 31184d9b9bfc
equal deleted inserted replaced
12162:e4294b5cc2e7 12163:9b5748fa7974
  2590         LAND_HEIGHT:= 2048;
  2590         LAND_HEIGHT:= 2048;
  2591         LAND_WIDTH_MASK:= $FFFFF000;
  2591         LAND_WIDTH_MASK:= $FFFFF000;
  2592         LAND_HEIGHT_MASK:= $FFFFF800
  2592         LAND_HEIGHT_MASK:= $FFFFF800
  2593         end;
  2593         end;
  2594 
  2594 
       
  2595     // default water
       
  2596     WaterColorArray[0].r := 52;
       
  2597     WaterColorArray[0].g := 60;
       
  2598     WaterColorArray[0].b := 125;
       
  2599     WaterColorArray[0].a := 255;
       
  2600     WaterColorArray[2]:= WaterColorArray[0];
       
  2601     WaterColorArray[4]:= WaterColorArray[0];
       
  2602     WaterColorArray[6]:= WaterColorArray[0];
       
  2603     // water surface
       
  2604     WaterColorArray[1].r := 84;
       
  2605     WaterColorArray[1].g := 92;
       
  2606     WaterColorArray[1].b := 157;
       
  2607     WaterColorArray[1].a := 255;
       
  2608     WaterColorArray[3]:= WaterColorArray[1];
       
  2609     WaterColorArray[5]:= WaterColorArray[1];
       
  2610     WaterColorArray[7]:= WaterColorArray[1];
       
  2611 
       
  2612     WaterOpacity:= $80;
       
  2613 
  2595     // default sudden death water
  2614     // default sudden death water
  2596 
  2615 
  2597     // deep water
  2616     // deep water
  2598     SDWaterColorArray[0].r := 150;
  2617     SDWaterColorArray[0].r := 150;
  2599     SDWaterColorArray[0].g := 112;
  2618     SDWaterColorArray[0].g := 112;