hedgewars/uTypes.pas
changeset 12106 9bc19f722169
parent 12072 10aad1cafc10
child 12158 4d1250ca68ac
equal deleted inserted replaced
12105:b50a5bde45fd 12106:9bc19f722169
    40 
    40 
    41     // Game types that help determining what the engine is actually supposed to do
    41     // Game types that help determining what the engine is actually supposed to do
    42     TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax, gmtRecord);
    42     TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax, gmtRecord);
    43 
    43 
    44     // Different files are stored in different folders, this enumeration is used to tell which folder to use
    44     // Different files are stored in different folders, this enumeration is used to tell which folder to use
    45     TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps,
    45     TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptConfig, ptTeams, ptMaps,
    46             ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, ptLocale,
    46             ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, ptLocale,
    47             ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags, ptMissionMaps,
    47             ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags, ptMissionMaps,
    48             ptSuddenDeath, ptButtons, ptShaders);
    48             ptSuddenDeath, ptButtons, ptShaders);
    49 
    49 
    50     // Available sprites for displaying stuff
    50     // Available sprites for displaying stuff