equal
deleted
inserted
replaced
1334 while i > 0 do |
1334 while i > 0 do |
1335 begin |
1335 begin |
1336 dec(i); |
1336 dec(i); |
1337 Gear:= t^.ar[i]; |
1337 Gear:= t^.ar[i]; |
1338 if (Ammo^.Kind in [gtDEagleShot, gtSniperRifleShot, gtMinigunBullet, |
1338 if (Ammo^.Kind in [gtDEagleShot, gtSniperRifleShot, gtMinigunBullet, |
1339 gtFirePunch, gtKamikaze, gtWhip, gtShover]) |
1339 gtFirePunch, gtKamikaze, gtWhip, gtShover, gtBlowtorch]) |
1340 and (((Ammo^.Data <> nil) and (PGear(Ammo^.Data) = Gear)) |
1340 and (((Ammo^.Data <> nil) and (PGear(Ammo^.Data) = Gear)) |
1341 or (not UpdateHitOrder(Gear, Ammo^.WDTimer))) then |
1341 or (not UpdateHitOrder(Gear, Ammo^.WDTimer))) then |
1342 continue; |
1342 continue; |
1343 |
1343 |
1344 if ((Ammo^.Kind = gtFlame) or (Ammo^.Kind = gtBlowTorch)) and |
1344 if ((Ammo^.Kind = gtFlame) or (Ammo^.Kind = gtBlowTorch)) and |