hedgewars/uTeams.pas
changeset 13758 a0d6404a80a2
parent 13757 6908d1e65cdc
child 13760 b1177e9c9ee9
equal deleted inserted replaced
13757:6908d1e65cdc 13758:a0d6404a80a2
   306 
   306 
   307     if not PlacingHogs then // Reset  various things I mucked with
   307     if not PlacingHogs then // Reset  various things I mucked with
   308         begin
   308         begin
   309         for i:= 0 to ClansCount do
   309         for i:= 0 to ClansCount do
   310             if ClansArray[i] <> nil then
   310             if ClansArray[i] <> nil then
       
   311                 begin
   311                 ClansArray[i]^.TurnNumber:= 0;
   312                 ClansArray[i]^.TurnNumber:= 0;
       
   313                 ClansArray[i]^.DiedThisTurn:= false;
       
   314                 end;
   312         ResetWeapons
   315         ResetWeapons
   313         end;
   316         end;
   314 
   317 
   315     end;
   318     end;
   316 
   319 
   469     with team^.Clan^ do
   472     with team^.Clan^ do
   470         begin
   473         begin
   471         ClanIndex:= Pred(ClansCount);
   474         ClanIndex:= Pred(ClansCount);
   472         Color:= TeamColor;
   475         Color:= TeamColor;
   473         TagTeamIndex:= 0;
   476         TagTeamIndex:= 0;
   474         Flawless:= true
   477         Flawless:= true;
       
   478         DiedThisTurn:= false;
       
   479         StatsHandled:= false;
   475         end
   480         end
   476     end
   481     end
   477 else
   482 else
   478     begin
   483     begin
   479     team^.Clan:= ClansArray[c];
   484     team^.Clan:= ClansArray[c];