equal
deleted
inserted
replaced
282 if delay = 0 then |
282 if delay = 0 then |
283 inc(step) |
283 inc(step) |
284 end; |
284 end; |
285 stChWin: |
285 stChWin: |
286 begin |
286 begin |
287 if CheckForWin() then |
287 CheckForWin(); |
288 // if the game ends during a multishot, do last TurnReaction |
|
289 if (not bBetweenTurns) and isInMultiShoot then |
|
290 TurnReaction(); |
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291 inc(step) |
288 inc(step) |
292 end; |
289 end; |
293 stWater: |
290 stWater: |
294 if (not bBetweenTurns) and (not isInMultiShoot) then |
291 if (not bBetweenTurns) and (not isInMultiShoot) then |
295 begin |
292 begin |