420 connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter())); |
421 connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter())); |
421 connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&))); |
422 connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&))); |
422 |
423 |
423 connect(hwnet, SIGNAL(roomsList(const QStringList&)), |
424 connect(hwnet, SIGNAL(roomsList(const QStringList&)), |
424 ui.pageRoomsList, SLOT(setRoomsList(const QStringList&))); |
425 ui.pageRoomsList, SLOT(setRoomsList(const QStringList&))); |
|
426 connect(hwnet, SIGNAL(serverMessage(const QString&)), |
|
427 ui.pageRoomsList->serverMessage, SLOT(setText(const QString&))); |
425 |
428 |
426 connect(ui.pageRoomsList, SIGNAL(askForCreateRoom(const QString &)), |
429 connect(ui.pageRoomsList, SIGNAL(askForCreateRoom(const QString &)), |
427 hwnet, SLOT(CreateRoom(const QString&))); |
430 hwnet, SLOT(CreateRoom(const QString&))); |
428 connect(ui.pageRoomsList, SIGNAL(askForJoinRoom(const QString &)), |
431 connect(ui.pageRoomsList, SIGNAL(askForJoinRoom(const QString &)), |
429 hwnet, SLOT(JoinRoom(const QString&))); |
432 hwnet, SLOT(JoinRoom(const QString&))); |