equal
deleted
inserted
replaced
73 Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]]:= Ammoz[a].Ammo; |
73 Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]]:= Ammoz[a].Ammo; |
74 |
74 |
75 Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]].Count:= 0; |
75 Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]].Count:= 0; |
76 Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]].InitialCount:= 0; |
76 Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]].InitialCount:= 0; |
77 |
77 |
78 if ((GameFlags and gfPlaceHog) <> 0) and (a = amTeleport) then |
78 Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]].Count:= AMMO_INFINITE; |
79 Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]].Count:= AMMO_INFINITE; |
|
80 inc(mi[Ammoz[a].Slot]) |
79 inc(mi[Ammoz[a].Slot]) |
81 end |
80 end |
82 end |
81 end |
83 end; |
82 end; |
84 |
83 |