equal
deleted
inserted
replaced
368 gm_Timer = $00000800; // with param |
368 gm_Timer = $00000800; // with param |
369 gm_Animate= $00001000; // with param |
369 gm_Animate= $00001000; // with param |
370 gm_Precise= $00002000; |
370 gm_Precise= $00002000; |
371 gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise; |
371 gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise; |
372 |
372 |
373 cMaxSlotIndex = 8; |
373 cMaxSlotIndex = 9; |
374 cMaxSlotAmmoIndex = 5; |
374 cMaxSlotAmmoIndex = 5; |
375 |
375 |
376 ammoprop_Timerable = $00000001; |
376 ammoprop_Timerable = $00000001; |
377 ammoprop_Power = $00000002; |
377 ammoprop_Power = $00000002; |
378 ammoprop_NeedTarget = $00000004; |
378 ammoprop_NeedTarget = $00000004; |
1072 NumPerTurn: 0; |
1072 NumPerTurn: 0; |
1073 Timer: 0; |
1073 Timer: 0; |
1074 Pos: 0; |
1074 Pos: 0; |
1075 AmmoType: amSkip; |
1075 AmmoType: amSkip; |
1076 AttackVoice: sndNone); |
1076 AttackVoice: sndNone); |
1077 Slot: 8; |
1077 Slot: 9; |
1078 TimeAfterTurn: 0; |
1078 TimeAfterTurn: 0; |
1079 minAngle: 0; |
1079 minAngle: 0; |
1080 maxAngle: 0; |
1080 maxAngle: 0; |
1081 isDamaging: false; |
1081 isDamaging: false; |
1082 SkipTurns: 0; |
1082 SkipTurns: 0; |
1439 NumPerTurn: 0; |
1439 NumPerTurn: 0; |
1440 Timer: 0; |
1440 Timer: 0; |
1441 Pos: 0; |
1441 Pos: 0; |
1442 AmmoType: amSwitch; |
1442 AmmoType: amSwitch; |
1443 AttackVoice: sndNone); |
1443 AttackVoice: sndNone); |
1444 Slot: 8; |
1444 Slot: 9; |
1445 TimeAfterTurn: 0; |
1445 TimeAfterTurn: 0; |
1446 minAngle: 0; |
1446 minAngle: 0; |
1447 maxAngle: 0; |
1447 maxAngle: 0; |
1448 isDamaging: false; |
1448 isDamaging: false; |
1449 SkipTurns: 0; |
1449 SkipTurns: 0; |
1714 NumPerTurn: 0; |
1714 NumPerTurn: 0; |
1715 Timer: 0; |
1715 Timer: 0; |
1716 Pos: 0; |
1716 Pos: 0; |
1717 AmmoType: amLowGravity; |
1717 AmmoType: amLowGravity; |
1718 AttackVoice: sndNone); |
1718 AttackVoice: sndNone); |
1719 Slot: 8; |
1719 Slot: 9; |
1720 TimeAfterTurn: 0; |
1720 TimeAfterTurn: 0; |
1721 minAngle: 0; |
1721 minAngle: 0; |
1722 maxAngle: 0; |
1722 maxAngle: 0; |
1723 isDamaging: false; |
1723 isDamaging: false; |
1724 SkipTurns: 0; |
1724 SkipTurns: 0; |
1743 NumPerTurn: 0; |
1743 NumPerTurn: 0; |
1744 Timer: 0; |
1744 Timer: 0; |
1745 Pos: 0; |
1745 Pos: 0; |
1746 AmmoType: amExtraDamage; |
1746 AmmoType: amExtraDamage; |
1747 AttackVoice: sndNone); |
1747 AttackVoice: sndNone); |
1748 Slot: 8; |
1748 Slot: 9; |
1749 TimeAfterTurn: 0; |
1749 TimeAfterTurn: 0; |
1750 minAngle: 0; |
1750 minAngle: 0; |
1751 maxAngle: 0; |
1751 maxAngle: 0; |
1752 isDamaging: false; |
1752 isDamaging: false; |
1753 SkipTurns: 0; |
1753 SkipTurns: 0; |
1772 NumPerTurn: 0; |
1772 NumPerTurn: 0; |
1773 Timer: 0; |
1773 Timer: 0; |
1774 Pos: 0; |
1774 Pos: 0; |
1775 AmmoType: amInvulnerable; |
1775 AmmoType: amInvulnerable; |
1776 AttackVoice: sndNone); |
1776 AttackVoice: sndNone); |
1777 Slot: 6; |
1777 Slot: 8; |
1778 TimeAfterTurn: 0; |
1778 TimeAfterTurn: 0; |
1779 minAngle: 0; |
1779 minAngle: 0; |
1780 maxAngle: 0; |
1780 maxAngle: 0; |
1781 isDamaging: false; |
1781 isDamaging: false; |
1782 SkipTurns: 0; |
1782 SkipTurns: 0; |
1801 NumPerTurn: 0; |
1801 NumPerTurn: 0; |
1802 Timer: 0; |
1802 Timer: 0; |
1803 Pos: 0; |
1803 Pos: 0; |
1804 AmmoType: amExtraTime; |
1804 AmmoType: amExtraTime; |
1805 AttackVoice: sndNone); |
1805 AttackVoice: sndNone); |
1806 Slot: 8; |
1806 Slot: 9; |
1807 TimeAfterTurn: 0; |
1807 TimeAfterTurn: 0; |
1808 minAngle: 0; |
1808 minAngle: 0; |
1809 maxAngle: 0; |
1809 maxAngle: 0; |
1810 isDamaging: false; |
1810 isDamaging: false; |
1811 SkipTurns: 0; |
1811 SkipTurns: 0; |
1830 NumPerTurn: 0; |
1830 NumPerTurn: 0; |
1831 Timer: 0; |
1831 Timer: 0; |
1832 Pos: 0; |
1832 Pos: 0; |
1833 AmmoType: amLaserSight; |
1833 AmmoType: amLaserSight; |
1834 AttackVoice: sndNone); |
1834 AttackVoice: sndNone); |
1835 Slot: 2; |
1835 Slot: 8; |
1836 TimeAfterTurn: 0; |
1836 TimeAfterTurn: 0; |
1837 minAngle: 0; |
1837 minAngle: 0; |
1838 maxAngle: 0; |
1838 maxAngle: 0; |
1839 isDamaging: false; |
1839 isDamaging: false; |
1840 SkipTurns: 0; |
1840 SkipTurns: 0; |
1859 NumPerTurn: 0; |
1859 NumPerTurn: 0; |
1860 Timer: 0; |
1860 Timer: 0; |
1861 Pos: 0; |
1861 Pos: 0; |
1862 AmmoType: amVampiric; |
1862 AmmoType: amVampiric; |
1863 AttackVoice: sndNone); |
1863 AttackVoice: sndNone); |
1864 Slot: 6; |
1864 Slot: 8; |
1865 TimeAfterTurn: 0; |
1865 TimeAfterTurn: 0; |
1866 minAngle: 0; |
1866 minAngle: 0; |
1867 maxAngle: 0; |
1867 maxAngle: 0; |
1868 isDamaging: false; |
1868 isDamaging: false; |
1869 SkipTurns: 0; |
1869 SkipTurns: 0; |