changeset 10789 | acbf69e2e5cf |
parent 10633 | 2f062fac5791 |
child 10792 | f6df7d6e18e5 |
10787:50a4cdeedb44 | 10789:acbf69e2e5cf |
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2298 isDamaging: false; |
2298 isDamaging: false; |
2299 SkipTurns: 0; |
2299 SkipTurns: 0; |
2300 PosCount: 4; |
2300 PosCount: 4; |
2301 PosSprite: sprAmRubber; |
2301 PosSprite: sprAmRubber; |
2302 ejectX: 0; |
2302 ejectX: 0; |
2303 ejectY: 0), |
|
2304 // Air Mine |
|
2305 (NameId: sidAirMine; |
|
2306 NameTex: nil; |
|
2307 Probability: 100; |
|
2308 NumberInCase: 1; |
|
2309 Ammo: (Propz: ammoprop_Power or |
|
2310 ammoprop_AltUse or |
|
2311 ammoprop_NeedUpDown; |
|
2312 Count: 2; |
|
2313 NumPerTurn: 0; |
|
2314 Timer: 0; |
|
2315 Pos: 0; |
|
2316 AmmoType: amAirMine; |
|
2317 AttackVoice: sndLaugh; |
|
2318 Bounciness: 1000); |
|
2319 Slot: 5; |
|
2320 TimeAfterTurn: 5000; |
|
2321 minAngle: 0; |
|
2322 maxAngle: 0; |
|
2323 isDamaging: true; |
|
2324 SkipTurns: 0; |
|
2325 PosCount: 1; |
|
2326 PosSprite: sprWater; |
|
2327 ejectX: 0; |
|
2303 ejectY: 0) |
2328 ejectY: 0) |
2304 ); |
2329 ); |
2305 |
2330 |
2306 var |
2331 var |
2307 Land: TCollisionArray; |
2332 Land: TCollisionArray; |