hedgewars/uVariables.pas
changeset 15661 afeffdb4a712
parent 15620 6e72bd61002e
child 15667 fb1f47e382d0
equal deleted inserted replaced
15660:1ee7790caa0f 15661:afeffdb4a712
   857             (FileName: 'dynamiteDefused'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
   857             (FileName: 'dynamiteDefused'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
   858             Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDynamiteDefused
   858             Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDynamiteDefused
   859             (FileName:     'Bubble'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
   859             (FileName:     'Bubble'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
   860             Width:  32; Height: 38; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHogBubble
   860             Width:  32; Height: 38; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHogBubble
   861             (FileName: 'Happy'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
   861             (FileName: 'Happy'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
   862             Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true)// sprHappy
   862             Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHappy
       
   863            (FileName: 'Duck'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
       
   864   Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSentry
       
   865             (FileName: 'amDuck'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
       
   866   Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprHandSentry
   863             );
   867             );
   864 
   868 
   865 
   869 
   866 const
   870 const
   867     Wavez: array [TWave] of record
   871     Wavez: array [TWave] of record
  2538             isDamaging: true;
  2542             isDamaging: true;
  2539             SkipTurns: 0;
  2543             SkipTurns: 0;
  2540             PosCount: 0;
  2544             PosCount: 0;
  2541             PosSprite: sprWater;
  2545             PosSprite: sprWater;
  2542             ejectX: 0; //23;
  2546             ejectX: 0; //23;
  2543             ejectY: 0) //-6;
  2547             ejectY: 0), //-6;
       
  2548 // Sentry
       
  2549             (NameId: sidSentry;
       
  2550             NameTex: nil;
       
  2551             Probability: 100;
       
  2552             NumberInCase: 1;
       
  2553             Ammo: (Propz: ammoprop_NoCrosshair or
       
  2554                     ammoprop_AttackInMove or
       
  2555                     ammoprop_DontHold;
       
  2556                 Count: 1;
       
  2557                 NumPerTurn: 0;
       
  2558                 Timer: 0;
       
  2559                 Pos: 0;
       
  2560                 AmmoType: amSentry;
       
  2561                 AttackVoice: sndLaugh;
       
  2562                 Bounciness: defaultBounciness);
       
  2563             Slot: 9;
       
  2564             TimeAfterTurn: 3000;
       
  2565             minAngle: 0;
       
  2566             maxAngle: 0;
       
  2567             isDamaging: true;
       
  2568             SkipTurns: 0;
       
  2569             PosCount: 0;
       
  2570             PosSprite: sprWater;
       
  2571             ejectX: 10;
       
  2572             ejectY: -5)
  2544         );
  2573         );
  2545 
  2574 
  2546 var
  2575 var
  2547     Land: TCollisionArray;
  2576     Land: TCollisionArray;
  2548     LandPixels: TLandArray;
  2577     LandPixels: TLandArray;