857 (FileName: 'dynamiteDefused'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
857 (FileName: 'dynamiteDefused'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
858 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDynamiteDefused |
858 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDynamiteDefused |
859 (FileName: 'Bubble'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
859 (FileName: 'Bubble'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
860 Width: 32; Height: 38; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHogBubble |
860 Width: 32; Height: 38; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHogBubble |
861 (FileName: 'Happy'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
861 (FileName: 'Happy'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
862 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true)// sprHappy |
862 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHappy |
|
863 (FileName: 'Duck'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
|
864 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSentry |
|
865 (FileName: 'amDuck'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
|
866 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprHandSentry |
863 ); |
867 ); |
864 |
868 |
865 |
869 |
866 const |
870 const |
867 Wavez: array [TWave] of record |
871 Wavez: array [TWave] of record |
2538 isDamaging: true; |
2542 isDamaging: true; |
2539 SkipTurns: 0; |
2543 SkipTurns: 0; |
2540 PosCount: 0; |
2544 PosCount: 0; |
2541 PosSprite: sprWater; |
2545 PosSprite: sprWater; |
2542 ejectX: 0; //23; |
2546 ejectX: 0; //23; |
2543 ejectY: 0) //-6; |
2547 ejectY: 0), //-6; |
|
2548 // Sentry |
|
2549 (NameId: sidSentry; |
|
2550 NameTex: nil; |
|
2551 Probability: 100; |
|
2552 NumberInCase: 1; |
|
2553 Ammo: (Propz: ammoprop_NoCrosshair or |
|
2554 ammoprop_AttackInMove or |
|
2555 ammoprop_DontHold; |
|
2556 Count: 1; |
|
2557 NumPerTurn: 0; |
|
2558 Timer: 0; |
|
2559 Pos: 0; |
|
2560 AmmoType: amSentry; |
|
2561 AttackVoice: sndLaugh; |
|
2562 Bounciness: defaultBounciness); |
|
2563 Slot: 9; |
|
2564 TimeAfterTurn: 3000; |
|
2565 minAngle: 0; |
|
2566 maxAngle: 0; |
|
2567 isDamaging: true; |
|
2568 SkipTurns: 0; |
|
2569 PosCount: 0; |
|
2570 PosSprite: sprWater; |
|
2571 ejectX: 10; |
|
2572 ejectY: -5) |
2544 ); |
2573 ); |
2545 |
2574 |
2546 var |
2575 var |
2547 Land: TCollisionArray; |
2576 Land: TCollisionArray; |
2548 LandPixels: TLandArray; |
2577 LandPixels: TLandArray; |