equal
deleted
inserted
replaced
422 |
422 |
423 if TurnTimeLeft > 0 then |
423 if TurnTimeLeft > 0 then |
424 if CurrentHedgehog^.Gear <> nil then |
424 if CurrentHedgehog^.Gear <> nil then |
425 if (((CurrentHedgehog^.Gear^.State and gstAttacking) = 0) |
425 if (((CurrentHedgehog^.Gear^.State and gstAttacking) = 0) |
426 or (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerWhileAttacking <> 0)) |
426 or (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerWhileAttacking <> 0)) |
427 and not(isInMultiShoot and ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerInMultiShoot) <> 0)) then |
427 and (not(isInMultiShoot and ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerInMultiShoot) <> 0))) then |
428 //(CurrentHedgehog^.CurAmmoType in [amShotgun, amDEagle, amSniperRifle]) |
428 //(CurrentHedgehog^.CurAmmoType in [amShotgun, amDEagle, amSniperRifle]) |
429 begin |
429 begin |
430 if (TurnTimeLeft = 5000) |
430 if (TurnTimeLeft = 5000) |
431 and (cHedgehogTurnTime >= 10000) |
431 and (cHedgehogTurnTime >= 10000) |
432 and (not PlacingHogs) |
432 and (not PlacingHogs) |