hedgewars/uSound.pas
changeset 14009 c28a4f76d37d
parent 14006 1670fc3957df
child 14020 a24c4a051960
equal deleted inserted replaced
14008:2d1df39c8642 14009:c28a4f76d37d
   161             (FileName:        'shotgunreload.ogg'; Path: ptSounds; AltPath: ptNone),// sndShotgunReload
   161             (FileName:        'shotgunreload.ogg'; Path: ptSounds; AltPath: ptNone),// sndShotgunReload
   162             (FileName:          'shotgunfire.ogg'; Path: ptSounds; AltPath: ptNone),// sndShotgunFire
   162             (FileName:          'shotgunfire.ogg'; Path: ptSounds; AltPath: ptNone),// sndShotgunFire
   163             (FileName:          'graveimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndGraveImpact
   163             (FileName:          'graveimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndGraveImpact
   164             (FileName:           'mineimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndMineImpact
   164             (FileName:           'mineimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndMineImpact
   165             (FileName:             'minetick.ogg'; Path: ptSounds; AltPath: ptNone),// sndMineTicks
   165             (FileName:             'minetick.ogg'; Path: ptSounds; AltPath: ptNone),// sndMineTicks
       
   166             // TODO: New mudball sound?
   166             (FileName:             'Droplet1.ogg'; Path: ptSounds; AltPath: ptNone),// sndMudballImpact
   167             (FileName:             'Droplet1.ogg'; Path: ptSounds; AltPath: ptNone),// sndMudballImpact
   167             (FileName:           'pickhammer.ogg'; Path: ptSounds; AltPath: ptNone),// sndPickhammer
   168             (FileName:           'pickhammer.ogg'; Path: ptSounds; AltPath: ptNone),// sndPickhammer
   168             (FileName:                  'gun.ogg'; Path: ptSounds; AltPath: ptNone),// sndGun
   169             (FileName:                  'gun.ogg'; Path: ptSounds; AltPath: ptNone),// sndGun
   169             (FileName:                  'bee.ogg'; Path: ptSounds; AltPath: ptNone),// sndBee
   170             (FileName:                  'bee.ogg'; Path: ptSounds; AltPath: ptNone),// sndBee
   170             (FileName:                'Jump1.ogg'; Path: ptVoices; AltPath: ptNone),// sndJump1
   171             (FileName:                'Jump1.ogg'; Path: ptVoices; AltPath: ptNone),// sndJump1
   298             (FileName:              'custom7.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom7
   299             (FileName:              'custom7.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom7
   299             (FileName:              'custom8.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom8
   300             (FileName:              'custom8.ogg'; Path: ptSounds; AltPath: ptNone),// sndCustom8
   300             (FileName:              'minigun.ogg'; Path: ptSounds; AltPath: ptNone),// sndMinigun
   301             (FileName:              'minigun.ogg'; Path: ptSounds; AltPath: ptNone),// sndMinigun
   301             (FileName:         'flamethrower.ogg'; Path: ptSounds; AltPath: ptNone),// sndFlamethrower
   302             (FileName:         'flamethrower.ogg'; Path: ptSounds; AltPath: ptNone),// sndFlamethrower
   302             (FileName:        'ice_beam_idle.ogg'; Path: ptSounds; AltPath: ptNone),// sndIceBeamIdle
   303             (FileName:        'ice_beam_idle.ogg'; Path: ptSounds; AltPath: ptNone),// sndIceBeamIdle
   303             (FileName:              'landgun.ogg'; Path: ptSounds; AltPath: ptNone) // sndLandGun
   304             (FileName:              'landgun.ogg'; Path: ptSounds; AltPath: ptNone),// sndLandGun
       
   305             (FileName:          'graveimpact.ogg'; Path: ptSounds; AltPath: ptNone),// sndCaseImpact
       
   306             // TODO: New Extra Damage sound
       
   307             (FileName:             'hell_ugh.ogg'; Path: ptSounds; AltPath: ptNone) // sndExtraDamage
   304             );
   308             );
   305 
   309 
   306 
   310 
   307 function  AskForVoicepack(name: shortstring): Pointer;
   311 function  AskForVoicepack(name: shortstring): Pointer;
   308 var i: Longword;
   312 var i: Longword;