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43 #include <QProcess> |
43 #include <QProcess> |
44 #include "team.h" |
44 #include "team.h" |
45 |
45 |
46 #include <map> |
46 #include <map> |
47 |
47 |
48 #define IPC_PORT 46631 |
48 #include "tcpBase.h" |
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49 |
49 #define MAXMSGCHARS 255 |
50 #define MAXMSGCHARS 255 |
50 #define SENDIPC(a) SendIPC(a, sizeof(a) - 1) |
51 #define SENDIPC(a) SendIPC(a, sizeof(a) - 1) |
51 |
52 |
52 class GameUIConfig; |
53 class GameUIConfig; |
53 class GameCFGWidget; |
54 class GameCFGWidget; |
60 void AddTeam(const QString & team, unsigned char numHedgedogs); |
61 void AddTeam(const QString & team, unsigned char numHedgedogs); |
61 void PlayDemo(const QString & demofilename); |
62 void PlayDemo(const QString & demofilename); |
62 void StartLocal(); |
63 void StartLocal(); |
63 void StartQuick(); |
64 void StartQuick(); |
64 void StartNet(); |
65 void StartNet(); |
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66 |
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67 protected: |
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68 virtual QStringList setArguments(); |
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69 virtual void onClientRead(); |
65 |
70 |
66 signals: |
71 signals: |
67 void SendNet(const QByteArray & msg); |
72 void SendNet(const QByteArray & msg); |
68 |
73 |
69 public slots: |
74 public slots: |