equal
deleted
inserted
replaced
389 end else |
389 end else |
390 if Gear^.Health = 0 then |
390 if Gear^.Health = 0 then |
391 begin |
391 begin |
392 if AllInactive then |
392 if AllInactive then |
393 begin |
393 begin |
|
394 Gear^.State:= Gear^.State or gstNoDamage; |
394 doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound); |
395 doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound); |
395 AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; |
396 AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; |
396 DeleteGear(Gear); |
397 DeleteGear(Gear); |
397 SetAllToActive |
398 SetAllToActive |
398 end; |
399 end; |