92 glCreateProgram, glAttachShader, glBindAttribLocation, glLinkProgram, |
92 glCreateProgram, glAttachShader, glBindAttribLocation, glLinkProgram, |
93 glDeleteShader, glGetProgramiv, glGetProgramInfoLog, glUseProgram, |
93 glDeleteShader, glGetProgramiv, glGetProgramInfoLog, glUseProgram, |
94 glUniform1i, glGetUniformLocation, glEnableVertexAttribArray, |
94 glUniform1i, glGetUniformLocation, glEnableVertexAttribArray, |
95 glGetError, glDeleteProgram, glDeleteBuffers, |
95 glGetError, glDeleteProgram, glDeleteBuffers, |
96 glGenBuffers, glBufferData, glBindBuffer, glewInit, |
96 glGenBuffers, glBufferData, glBindBuffer, glewInit, |
97 glUniform4f, glDisableVertexAttribArray, glTexEnvi : procedure; |
97 glUniform4f, glDisableVertexAttribArray, glTexEnvi, |
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98 glLoadMatrixf, glMultMatrixf, glGetFloatv: procedure; |
98 |
99 |
99 GL_BGRA, GL_BLEND, GL_CLAMP_TO_EDGE, GL_COLOR_ARRAY, |
100 GL_BGRA, GL_BLEND, GL_CLAMP_TO_EDGE, GL_COLOR_ARRAY, |
100 GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_COMPONENT, |
101 GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_COMPONENT, |
101 GL_DITHER, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_LINEAR, |
102 GL_DITHER, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_LINEAR, |
102 GL_LINE_LOOP, GL_LINES, GL_LINE_SMOOTH, GL_LINE_STRIP, |
103 GL_LINE_LOOP, GL_LINES, GL_LINE_SMOOTH, GL_LINE_STRIP, |
109 GL_VERSION, GL_VERTEX_ARRAY, GLenum, GL_FRAMEBUFFER_EXT, |
110 GL_VERSION, GL_VERTEX_ARRAY, GLenum, GL_FRAMEBUFFER_EXT, |
110 GL_RENDERBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, |
111 GL_RENDERBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, |
111 GL_COLOR_ATTACHMENT0_EXT, GL_FLOAT, GL_UNSIGNED_BYTE, GL_COMPILE_STATUS, |
112 GL_COLOR_ATTACHMENT0_EXT, GL_FLOAT, GL_UNSIGNED_BYTE, GL_COMPILE_STATUS, |
112 GL_INFO_LOG_LENGTH, GL_LINK_STATUS, GL_VERTEX_SHADER, GL_FRAGMENT_SHADER, |
113 GL_INFO_LOG_LENGTH, GL_LINK_STATUS, GL_VERTEX_SHADER, GL_FRAGMENT_SHADER, |
113 GL_NO_ERROR, GL_ARRAY_BUFFER, GL_STATIC_DRAW, GLEW_OK, |
114 GL_NO_ERROR, GL_ARRAY_BUFFER, GL_STATIC_DRAW, GLEW_OK, |
114 GL_AUX_BUFFERS, GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE, GL_ADD: integer; |
115 GL_AUX_BUFFERS, GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE, GL_ADD, |
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116 GL_MODELVIEW_MATRIX: integer; |
115 |
117 |
116 TThreadId : function : integer; |
118 TThreadId : function : integer; |
117 |
119 |
118 _strconcat, _strappend, _strprepend, _chrconcat : function : string; |
120 _strconcat, _strappend, _strprepend, _chrconcat : function : string; |
119 _strcompare, _strncompare, _strcomparec, _strncompareA : function : boolean; |
121 _strcompare, _strncompare, _strcomparec, _strncompareA : function : boolean; |