equal
deleted
inserted
replaced
405 gear^.Radius:= 3; |
405 gear^.Radius:= 3; |
406 gear^.Friction:= _450 * _0_01 * cRopePercent; |
406 gear^.Friction:= _450 * _0_01 * cRopePercent; |
407 RopePoints.Count:= 0; |
407 RopePoints.Count:= 0; |
408 gear^.Tint:= $D8D8D8FF; |
408 gear^.Tint:= $D8D8D8FF; |
409 gear^.Tag:= 0; // normal rope render |
409 gear^.Tag:= 0; // normal rope render |
410 gear^.CollisionMask:= lfNotObjMask or lfNotHHObjMask; |
410 gear^.CollisionMask:= lfNotCurrentMask //lfNotObjMask or lfNotHHObjMask; |
411 end; |
411 end; |
412 gtMine: begin |
412 gtMine: begin |
413 gear^.ImpactSound:= sndMineImpact; |
413 gear^.ImpactSound:= sndMineImpact; |
414 gear^.nImpactSounds:= 1; |
414 gear^.nImpactSounds:= 1; |
415 gear^.Health:= 10; |
415 gear^.Health:= 10; |