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1 (* |
1 (* |
2 * Hedgewars, a free turn based strategy game |
2 * Hedgewars, a free turn based strategy game |
3 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
3 * Copyright (c) 2004-2013 Andrey Korotaev <unC0Rr@gmail.com> |
4 * |
4 * |
5 * This program is free software; you can redistribute it and/or modify |
5 * This program is free software; you can redistribute it and/or modify |
6 * it under the terms of the GNU General Public License as published by |
6 * it under the terms of the GNU General Public License as published by |
7 * the Free Software Foundation; version 2 of the License |
7 * the Free Software Foundation; version 2 of the License |
8 * |
8 * |
1765 Probability: 20; |
1765 Probability: 20; |
1766 NumberInCase: 1; |
1766 NumberInCase: 1; |
1767 Ammo: (Propz: ammoprop_NoRoundEnd or |
1767 Ammo: (Propz: ammoprop_NoRoundEnd or |
1768 ammoprop_ForwMsgs or |
1768 ammoprop_ForwMsgs or |
1769 ammoprop_AttackInMove or |
1769 ammoprop_AttackInMove or |
1770 ammoprop_NoCrosshair or |
|
1771 ammoprop_DontHold or |
1770 ammoprop_DontHold or |
1772 ammoprop_Utility or |
1771 ammoprop_Utility or |
1773 ammoprop_NeedUpDown or |
1772 ammoprop_NeedUpDown or |
1774 ammoprop_AltAttack; |
1773 ammoprop_AltAttack; |
1775 Count: 1; |
1774 Count: 1; |
2100 Bounciness: 1000); |
2099 Bounciness: 1000); |
2101 Slot: 0; |
2100 Slot: 0; |
2102 TimeAfterTurn: 3000; |
2101 TimeAfterTurn: 3000; |
2103 minAngle: 0; |
2102 minAngle: 0; |
2104 maxAngle: 0; |
2103 maxAngle: 0; |
2105 isDamaging: true; |
2104 isDamaging: false; |
2106 SkipTurns: 0; |
2105 SkipTurns: 0; |
2107 PosCount: 1; |
2106 PosCount: 1; |
2108 PosSprite: sprWater; |
2107 PosSprite: sprWater; |
2109 ejectX: 0; |
2108 ejectX: 0; |
2110 ejectY: 0), |
2109 ejectY: 0), |
2177 Timer: 5001; |
2176 Timer: 5001; |
2178 Pos: 0; |
2177 Pos: 0; |
2179 AmmoType: amLandGun; |
2178 AmmoType: amLandGun; |
2180 AttackVoice: sndNone; |
2179 AttackVoice: sndNone; |
2181 Bounciness: 1000); |
2180 Bounciness: 1000); |
2182 Slot: 2; |
2181 Slot: 6; |
2183 TimeAfterTurn: 0; |
2182 TimeAfterTurn: 0; |
2184 minAngle: 0; |
2183 minAngle: 0; |
2185 maxAngle: 0; |
2184 maxAngle: 0; |
2186 isDamaging: true; |
2185 isDamaging: true; |
2187 SkipTurns: 0; |
2186 SkipTurns: 0; |
2202 Timer: 5001; |
2201 Timer: 5001; |
2203 Pos: 0; |
2202 Pos: 0; |
2204 AmmoType: amIceGun; |
2203 AmmoType: amIceGun; |
2205 AttackVoice: sndNone; |
2204 AttackVoice: sndNone; |
2206 Bounciness: 1000); |
2205 Bounciness: 1000); |
2207 Slot: 9; |
2206 Slot: 2; |
2208 TimeAfterTurn: 0; |
2207 TimeAfterTurn: 0; |
2209 minAngle: 0; |
2208 minAngle: 0; |
2210 maxAngle: 0; |
2209 maxAngle: 0; |
2211 isDamaging: true; |
2210 isDamaging: false; |
2212 SkipTurns: 0; |
2211 SkipTurns: 0; |
2213 PosCount: 1; |
2212 PosCount: 1; |
2214 PosSprite: sprWater; |
2213 PosSprite: sprWater; |
2215 ejectX: 0; //20; |
2214 ejectX: 0; //20; |
2216 ejectY: -3), |
2215 ejectY: -3), |