30 NSIndexPath *lastIndexPath_we; |
30 NSIndexPath *lastIndexPath_we; |
31 |
31 |
32 NSString *selectedScheme; |
32 NSString *selectedScheme; |
33 NSString *selectedWeapon; |
33 NSString *selectedWeapon; |
34 |
34 |
35 UISwitch *syncSwitch; |
|
36 BOOL hideSections; |
35 BOOL hideSections; |
37 } |
36 } |
38 |
37 |
39 @property (nonatomic,retain) NSArray *listOfSchemes; |
38 @property (nonatomic,retain) NSArray *listOfSchemes; |
40 @property (nonatomic,retain) NSArray *listOfWeapons; |
39 @property (nonatomic,retain) NSArray *listOfWeapons; |
41 @property (nonatomic,retain) NSIndexPath *lastIndexPath_sc; |
40 @property (nonatomic,retain) NSIndexPath *lastIndexPath_sc; |
42 @property (nonatomic,retain) NSIndexPath *lastIndexPath_we; |
41 @property (nonatomic,retain) NSIndexPath *lastIndexPath_we; |
43 @property (nonatomic,retain) NSString *selectedScheme; |
42 @property (nonatomic,retain) NSString *selectedScheme; |
44 @property (nonatomic,retain) NSString *selectedWeapon; |
43 @property (nonatomic,retain) NSString *selectedWeapon; |
45 @property (nonatomic,retain) UISwitch *syncSwitch; |
|
46 |
44 |
47 -(void) fillSections; |
45 -(void) fillSections; |
48 -(void) emptySections; |
46 -(void) emptySections; |
49 |
47 |
50 @end |
48 @end |