197 if checkPointReached == 1 then |
197 if checkPointReached == 1 then |
198 AddAnim(dialog01) |
198 AddAnim(dialog01) |
199 AddAmmo(hero.gear, amRope, 1) |
199 AddAmmo(hero.gear, amRope, 1) |
200 AddAmmo(guard1.gear, amDEagle, 100) |
200 AddAmmo(guard1.gear, amDEagle, 100) |
201 AddAmmo(guard2.gear, amDEagle, 100) |
201 AddAmmo(guard2.gear, amDEagle, 100) |
202 SpawnUtilityCrate(saucerX, saucerY, amJetpack) |
202 SpawnSupplyCrate(saucerX, saucerY, amJetpack) |
203 -- EVENT HANDLERS |
203 -- EVENT HANDLERS |
204 AddEvent(onHeroBeforeTreePosition, {hero.gear}, heroBeforeTreePosition, {hero.gear}, 0) |
204 AddEvent(onHeroBeforeTreePosition, {hero.gear}, heroBeforeTreePosition, {hero.gear}, 0) |
205 AddEvent(onHeroAcquiredSaucer, {hero.gear}, heroAcquiredSaucer, {hero.gear}, 1) |
205 AddEvent(onHeroAcquiredSaucer, {hero.gear}, heroAcquiredSaucer, {hero.gear}, 1) |
206 AddEvent(onHeroOutOfGuardSight, {hero.gear}, heroOutOfGuardSight, {hero.gear}, 0) |
206 AddEvent(onHeroOutOfGuardSight, {hero.gear}, heroOutOfGuardSight, {hero.gear}, 0) |
207 elseif checkPointReached == 2 then |
207 elseif checkPointReached == 2 then |