140 AddAmmo(smuggler1.gear, amGrenade, 2) |
140 AddAmmo(smuggler1.gear, amGrenade, 2) |
141 AddAmmo(smuggler1.gear, amDEagle, 2) |
141 AddAmmo(smuggler1.gear, amDEagle, 2) |
142 AddAmmo(smuggler3.gear, amRope, 2) |
142 AddAmmo(smuggler3.gear, amRope, 2) |
143 |
143 |
144 -- spawn crates |
144 -- spawn crates |
145 SpawnAmmoCrate(btorch3X, btorch3Y, amBlowTorch) |
145 SpawnSupplyCrate(btorch3X, btorch3Y, amBlowTorch) |
146 SpawnUtilityCrate(rope1X, rope1Y, amRope) |
146 SpawnSupplyCrate(rope1X, rope1Y, amRope) |
147 SpawnUtilityCrate(rope2X, rope2Y, amRope) |
147 SpawnSupplyCrate(rope2X, rope2Y, amRope) |
148 SpawnUtilityCrate(rope3X, rope3Y, amRope) |
148 SpawnSupplyCrate(rope3X, rope3Y, amRope) |
149 SpawnUtilityCrate(portalX, portalY, amPortalGun) |
149 SpawnSupplyCrate(portalX, portalY, amPortalGun) |
150 SpawnHealthCrate(3300, 970) |
150 SpawnHealthCrate(3300, 970) |
151 |
151 |
152 -- the win crates, collect both to win |
152 -- the win crates, collect both to win |
153 btorch2.gear = SpawnAmmoCrate(btorch2X, btorch2Y, amBlowTorch) |
153 btorch2.gear = SpawnSupplyCrate(btorch2X, btorch2Y, amBlowTorch) |
154 girder.gear = SpawnUtilityCrate(girderX, girderY, amGirder) |
154 girder.gear = SpawnSupplyCrate(girderX, girderY, amGirder) |
155 |
155 |
156 -- adding mines - BOOM! |
156 -- adding mines - BOOM! |
157 AddGear(1280, 460, gtMine, 0, 0, 0, 0) |
157 AddGear(1280, 460, gtMine, 0, 0, 0, 0) |
158 AddGear(270, 460, gtMine, 0, 0, 0, 0) |
158 AddGear(270, 460, gtMine, 0, 0, 0, 0) |
159 AddGear(3460, 60, gtMine, 0, 0, 0, 0) |
159 AddGear(3460, 60, gtMine, 0, 0, 0, 0) |
184 |
184 |
185 AddEvent(onHeroFleeFirstBattle, {hero.gear}, heroFleeFirstBattle, {hero.gear}, 1) |
185 AddEvent(onHeroFleeFirstBattle, {hero.gear}, heroFleeFirstBattle, {hero.gear}, 1) |
186 AddEvent(onHeroAtBattlePoint1, {hero.gear}, heroAtBattlePoint1, {hero.gear}, 0) |
186 AddEvent(onHeroAtBattlePoint1, {hero.gear}, heroAtBattlePoint1, {hero.gear}, 0) |
187 AddEvent(onHeroAtBattlePoint2, {hero.gear}, heroAtBattlePoint2, {hero.gear}, 0) |
187 AddEvent(onHeroAtBattlePoint2, {hero.gear}, heroAtBattlePoint2, {hero.gear}, 0) |
188 -- crates |
188 -- crates |
189 SpawnAmmoCrate(btorch1X, btorch1Y, amBlowTorch) |
189 SpawnSupplyCrate(btorch1X, btorch1Y, amBlowTorch) |
190 SpawnHealthCrate(680, 460) |
190 SpawnHealthCrate(680, 460) |
191 -- hero ammo |
191 -- hero ammo |
192 AddAmmo(hero.gear, amRope, 2) |
192 AddAmmo(hero.gear, amRope, 2) |
193 AddAmmo(hero.gear, amBazooka, 3) |
193 AddAmmo(hero.gear, amBazooka, 3) |
194 AddAmmo(hero.gear, amParachute, 1) |
194 AddAmmo(hero.gear, amParachute, 1) |