equal
deleted
inserted
replaced
2606 InitStepsFlags := 0; |
2606 InitStepsFlags := 0; |
2607 RealTicks := 0; |
2607 RealTicks := 0; |
2608 AttackBar := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon |
2608 AttackBar := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon |
2609 cCaseFactor := 5; {0..9} |
2609 cCaseFactor := 5; {0..9} |
2610 cLandMines := 4; |
2610 cLandMines := 4; |
2611 cAirMines := 1000; |
2611 cAirMines := 4; |
2612 cExplosives := 2; |
2612 cExplosives := 2; |
2613 |
2613 |
2614 GameState := Low(TGameState); |
2614 GameState := Low(TGameState); |
2615 zoom := cDefaultZoomLevel; |
2615 zoom := cDefaultZoomLevel; |
2616 ZoomValue := cDefaultZoomLevel; |
2616 ZoomValue := cDefaultZoomLevel; |