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23 #include <QString> |
23 #include <QString> |
24 #include <QTcpSocket> |
24 #include <QTcpSocket> |
25 #include <QMap> |
25 #include <QMap> |
26 |
26 |
27 #include "team.h" |
27 #include "team.h" |
|
28 #include "game.h" // for GameState |
28 |
29 |
29 class GameUIConfig; |
30 class GameUIConfig; |
30 class GameCFGWidget; |
31 class GameCFGWidget; |
31 class TeamSelWidget; |
32 class TeamSelWidget; |
32 |
33 |
87 void Disconnected(); |
88 void Disconnected(); |
88 void AddGame(const QString & chan); |
89 void AddGame(const QString & chan); |
89 void EnteredGame(); |
90 void EnteredGame(); |
90 void FromNet(const QByteArray & buf); |
91 void FromNet(const QByteArray & buf); |
91 void AddNetTeam(const HWTeam&); |
92 void AddNetTeam(const HWTeam&); |
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93 void GameStateChanged(GameState gameState); |
92 |
94 |
93 void seedChanged(const QString & seed); |
95 void seedChanged(const QString & seed); |
94 void mapChanged(const QString & map); |
96 void mapChanged(const QString & map); |
95 void themeChanged(const QString & theme); |
97 void themeChanged(const QString & theme); |
96 void initHealthChanged(quint32 health); |
98 void initHealthChanged(quint32 health); |