equal
deleted
inserted
replaced
2284 ammoprop_DontHold; |
2284 ammoprop_DontHold; |
2285 Count: 1; |
2285 Count: 1; |
2286 NumPerTurn: 0; |
2286 NumPerTurn: 0; |
2287 Timer: 5001; |
2287 Timer: 5001; |
2288 Pos: 0; |
2288 Pos: 0; |
2289 AmmoType: amFlamethrower; |
2289 AmmoType: amIceGun; |
2290 AttackVoice: sndNone; |
2290 AttackVoice: sndNone; |
2291 Bounciness: 1000); |
2291 Bounciness: 1000); |
2292 Slot: 2; |
2292 Slot: 6; |
2293 TimeAfterTurn: 0; |
2293 TimeAfterTurn: 0; |
2294 minAngle: 0; |
2294 minAngle: 0; |
2295 maxAngle: 0; |
2295 maxAngle: 0; |
2296 isDamaging: true; |
2296 isDamaging: true; |
2297 SkipTurns: 0; |
2297 SkipTurns: 0; |
2460 ControllerHats: array[0..5] of array[0..19] of Byte; |
2460 ControllerHats: array[0..5] of array[0..19] of Byte; |
2461 ControllerButtons: array[0..5] of array[0..19] of Byte; |
2461 ControllerButtons: array[0..5] of array[0..19] of Byte; |
2462 |
2462 |
2463 DefaultBinds : TBinds; |
2463 DefaultBinds : TBinds; |
2464 |
2464 |
|
2465 lastTurnChecksum : Longword; |
|
2466 |
2465 var trammo: array[TAmmoStrId] of ansistring; // name of the weapon |
2467 var trammo: array[TAmmoStrId] of ansistring; // name of the weapon |
2466 trammoc: array[TAmmoStrId] of ansistring; // caption of the weapon |
2468 trammoc: array[TAmmoStrId] of ansistring; // caption of the weapon |
2467 trammod: array[TAmmoStrId] of ansistring; // description of the weapon |
2469 trammod: array[TAmmoStrId] of ansistring; // description of the weapon |
2468 trmsg: array[TMsgStrId] of ansistring; // message of the event |
2470 trmsg: array[TMsgStrId] of ansistring; // message of the event |
2469 trgoal: array[TGoalStrId] of ansistring; // message of the goal |
2471 trgoal: array[TGoalStrId] of ansistring; // message of the goal |