equal
deleted
inserted
replaced
759 Count: AMMO_INFINITE; |
759 Count: AMMO_INFINITE; |
760 NumPerTurn: 0; |
760 NumPerTurn: 0; |
761 Timer: 0; |
761 Timer: 0; |
762 Pos: 0; |
762 Pos: 0; |
763 AmmoType: amNothing; |
763 AmmoType: amNothing; |
764 AttackVoice: sndNone); |
764 AttackVoice: sndNone; |
|
765 Bounciness: 1000); |
765 Slot: 0; |
766 Slot: 0; |
766 TimeAfterTurn: 0; |
767 TimeAfterTurn: 0; |
767 minAngle: 0; |
768 minAngle: 0; |
768 maxAngle: 0; |
769 maxAngle: 0; |
769 isDamaging: false; |
770 isDamaging: false; |
776 // Grenade |
777 // Grenade |
777 (NameId: sidGrenade; |
778 (NameId: sidGrenade; |
778 NameTex: nil; |
779 NameTex: nil; |
779 Probability: 0; |
780 Probability: 0; |
780 NumberInCase: 1; |
781 NumberInCase: 1; |
781 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
782 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse or ammoprop_SetBounce; |
782 Count: AMMO_INFINITE; |
783 Count: AMMO_INFINITE; |
783 NumPerTurn: 0; |
784 NumPerTurn: 0; |
784 Timer: 3000; |
785 Timer: 3000; |
785 Pos: 0; |
786 Pos: 0; |
786 AmmoType: amGrenade; |
787 AmmoType: amGrenade; |
787 AttackVoice: sndCover); |
788 AttackVoice: sndCover; |
|
789 Bounciness: 1000); |
788 Slot: 1; |
790 Slot: 1; |
789 TimeAfterTurn: 3000; |
791 TimeAfterTurn: 3000; |
790 minAngle: 0; |
792 minAngle: 0; |
791 maxAngle: 0; |
793 maxAngle: 0; |
792 isDamaging: true; |
794 isDamaging: true; |
799 // ClusterBomb |
801 // ClusterBomb |
800 (NameId: sidClusterBomb; |
802 (NameId: sidClusterBomb; |
801 NameTex: nil; |
803 NameTex: nil; |
802 Probability: 100; |
804 Probability: 100; |
803 NumberInCase: 3; |
805 NumberInCase: 3; |
804 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
806 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse or ammoprop_SetBounce; |
805 Count: 5; |
807 Count: 5; |
806 NumPerTurn: 0; |
808 NumPerTurn: 0; |
807 Timer: 3000; |
809 Timer: 3000; |
808 Pos: 0; |
810 Pos: 0; |
809 AmmoType: amClusterBomb; |
811 AmmoType: amClusterBomb; |
810 AttackVoice: sndCover); |
812 AttackVoice: sndCover; |
|
813 Bounciness: 1000); |
811 Slot: 1; |
814 Slot: 1; |
812 TimeAfterTurn: 3000; |
815 TimeAfterTurn: 3000; |
813 minAngle: 0; |
816 minAngle: 0; |
814 maxAngle: 0; |
817 maxAngle: 0; |
815 isDamaging: true; |
818 isDamaging: true; |
828 Count: AMMO_INFINITE; |
831 Count: AMMO_INFINITE; |
829 NumPerTurn: 0; |
832 NumPerTurn: 0; |
830 Timer: 0; |
833 Timer: 0; |
831 Pos: 0; |
834 Pos: 0; |
832 AmmoType: amBazooka; |
835 AmmoType: amBazooka; |
833 AttackVoice: sndNone); |
836 AttackVoice: sndNone; |
|
837 Bounciness: 1000); |
834 Slot: 0; |
838 Slot: 0; |
835 TimeAfterTurn: 3000; |
839 TimeAfterTurn: 3000; |
836 minAngle: 0; |
840 minAngle: 0; |
837 maxAngle: 0; |
841 maxAngle: 0; |
838 isDamaging: true; |
842 isDamaging: true; |
851 Count: 2; |
855 Count: 2; |
852 NumPerTurn: 0; |
856 NumPerTurn: 0; |
853 Timer: 0; |
857 Timer: 0; |
854 Pos: 0; |
858 Pos: 0; |
855 AmmoType: amBee; |
859 AmmoType: amBee; |
856 AttackVoice: sndNone); |
860 AttackVoice: sndNone; |
|
861 Bounciness: 1000); |
857 Slot: 0; |
862 Slot: 0; |
858 TimeAfterTurn: 3000; |
863 TimeAfterTurn: 3000; |
859 minAngle: 0; |
864 minAngle: 0; |
860 maxAngle: 0; |
865 maxAngle: 0; |
861 isDamaging: true; |
866 isDamaging: true; |
874 Count: AMMO_INFINITE; |
879 Count: AMMO_INFINITE; |
875 NumPerTurn: 1; |
880 NumPerTurn: 1; |
876 Timer: 0; |
881 Timer: 0; |
877 Pos: 0; |
882 Pos: 0; |
878 AmmoType: amShotgun; |
883 AmmoType: amShotgun; |
879 AttackVoice: sndNone); |
884 AttackVoice: sndNone; |
|
885 Bounciness: 1000); |
880 Slot: 2; |
886 Slot: 2; |
881 TimeAfterTurn: 3000; |
887 TimeAfterTurn: 3000; |
882 minAngle: 0; |
888 minAngle: 0; |
883 maxAngle: 0; |
889 maxAngle: 0; |
884 isDamaging: true; |
890 isDamaging: true; |
897 Count: 2; |
903 Count: 2; |
898 NumPerTurn: 0; |
904 NumPerTurn: 0; |
899 Timer: 0; |
905 Timer: 0; |
900 Pos: 0; |
906 Pos: 0; |
901 AmmoType: amPickHammer; |
907 AmmoType: amPickHammer; |
902 AttackVoice: sndNone); |
908 AttackVoice: sndNone; |
|
909 Bounciness: 1000); |
903 Slot: 6; |
910 Slot: 6; |
904 TimeAfterTurn: 0; |
911 TimeAfterTurn: 0; |
905 minAngle: 0; |
912 minAngle: 0; |
906 maxAngle: 0; |
913 maxAngle: 0; |
907 isDamaging: false; |
914 isDamaging: false; |
920 Count: AMMO_INFINITE; |
927 Count: AMMO_INFINITE; |
921 NumPerTurn: 0; |
928 NumPerTurn: 0; |
922 Timer: 0; |
929 Timer: 0; |
923 Pos: 0; |
930 Pos: 0; |
924 AmmoType: amSkip; |
931 AmmoType: amSkip; |
925 AttackVoice: sndNone); |
932 AttackVoice: sndNone; |
|
933 Bounciness: 1000); |
926 Slot: 9; |
934 Slot: 9; |
927 TimeAfterTurn: 0; |
935 TimeAfterTurn: 0; |
928 minAngle: 0; |
936 minAngle: 0; |
929 maxAngle: 0; |
937 maxAngle: 0; |
930 isDamaging: false; |
938 isDamaging: false; |
947 Count: 5; |
955 Count: 5; |
948 NumPerTurn: 0; |
956 NumPerTurn: 0; |
949 Timer: 0; |
957 Timer: 0; |
950 Pos: 0; |
958 Pos: 0; |
951 AmmoType: amRope; |
959 AmmoType: amRope; |
952 AttackVoice: sndNone); |
960 AttackVoice: sndNone; |
|
961 Bounciness: 1000); |
953 Slot: 7; |
962 Slot: 7; |
954 TimeAfterTurn: 0; |
963 TimeAfterTurn: 0; |
955 minAngle: 0; |
964 minAngle: 0; |
956 maxAngle: cMaxAngle div 2; |
965 maxAngle: cMaxAngle div 2; |
957 isDamaging: false; |
966 isDamaging: false; |
964 // Mine |
973 // Mine |
965 (NameId: sidMine; |
974 (NameId: sidMine; |
966 NameTex: nil; |
975 NameTex: nil; |
967 Probability: 100; |
976 Probability: 100; |
968 NumberInCase: 1; |
977 NumberInCase: 1; |
969 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse; |
978 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse or ammoprop_SetBounce; |
970 Count: 2; |
979 Count: 2; |
971 NumPerTurn: 0; |
980 NumPerTurn: 0; |
972 Timer: 0; |
981 Timer: 0; |
973 Pos: 0; |
982 Pos: 0; |
974 AmmoType: amMine; |
983 AmmoType: amMine; |
975 AttackVoice: sndLaugh); |
984 AttackVoice: sndLaugh; |
|
985 Bounciness: 1000); |
976 Slot: 4; |
986 Slot: 4; |
977 TimeAfterTurn: 5000; |
987 TimeAfterTurn: 5000; |
978 minAngle: 0; |
988 minAngle: 0; |
979 maxAngle: 0; |
989 maxAngle: 0; |
980 isDamaging: true; |
990 isDamaging: true; |
993 Count: 3; |
1003 Count: 3; |
994 NumPerTurn: 3; |
1004 NumPerTurn: 3; |
995 Timer: 0; |
1005 Timer: 0; |
996 Pos: 0; |
1006 Pos: 0; |
997 AmmoType: amDEagle; |
1007 AmmoType: amDEagle; |
998 AttackVoice: sndNone); |
1008 AttackVoice: sndNone; |
|
1009 Bounciness: 1000); |
999 Slot: 2; |
1010 Slot: 2; |
1000 TimeAfterTurn: 3000; |
1011 TimeAfterTurn: 3000; |
1001 minAngle: 0; |
1012 minAngle: 0; |
1002 maxAngle: 0; |
1013 maxAngle: 0; |
1003 isDamaging: true; |
1014 isDamaging: true; |
1016 Count: 1; |
1027 Count: 1; |
1017 NumPerTurn: 0; |
1028 NumPerTurn: 0; |
1018 Timer: 0; |
1029 Timer: 0; |
1019 Pos: 0; |
1030 Pos: 0; |
1020 AmmoType: amDynamite; |
1031 AmmoType: amDynamite; |
1021 AttackVoice: sndLaugh); |
1032 AttackVoice: sndLaugh; |
|
1033 Bounciness: 1000); |
1022 Slot: 4; |
1034 Slot: 4; |
1023 TimeAfterTurn: 5000; |
1035 TimeAfterTurn: 5000; |
1024 minAngle: 0; |
1036 minAngle: 0; |
1025 maxAngle: 0; |
1037 maxAngle: 0; |
1026 isDamaging: true; |
1038 isDamaging: true; |
1039 Count: AMMO_INFINITE; |
1051 Count: AMMO_INFINITE; |
1040 NumPerTurn: 0; |
1052 NumPerTurn: 0; |
1041 Timer: 0; |
1053 Timer: 0; |
1042 Pos: 0; |
1054 Pos: 0; |
1043 AmmoType: amFirePunch; |
1055 AmmoType: amFirePunch; |
1044 AttackVoice: sndNone); |
1056 AttackVoice: sndNone; |
|
1057 Bounciness: 1000); |
1045 Slot: 3; |
1058 Slot: 3; |
1046 TimeAfterTurn: 3000; |
1059 TimeAfterTurn: 3000; |
1047 MinAngle: 0; |
1060 MinAngle: 0; |
1048 maxAngle: 0; |
1061 maxAngle: 0; |
1049 isDamaging: true; |
1062 isDamaging: true; |
1062 Count: AMMO_INFINITE; |
1075 Count: AMMO_INFINITE; |
1063 NumPerTurn: 0; |
1076 NumPerTurn: 0; |
1064 Timer: 0; |
1077 Timer: 0; |
1065 Pos: 0; |
1078 Pos: 0; |
1066 AmmoType: amWhip; |
1079 AmmoType: amWhip; |
1067 AttackVoice: sndNone); |
1080 AttackVoice: sndNone; |
|
1081 Bounciness: 1000); |
1068 Slot: 3; |
1082 Slot: 3; |
1069 TimeAfterTurn: 3000; |
1083 TimeAfterTurn: 3000; |
1070 MinAngle: 0; |
1084 MinAngle: 0; |
1071 maxAngle: 0; |
1085 maxAngle: 0; |
1072 isDamaging: true; |
1086 isDamaging: true; |
1085 Count: 1; |
1099 Count: 1; |
1086 NumPerTurn: 0; |
1100 NumPerTurn: 0; |
1087 Timer: 0; |
1101 Timer: 0; |
1088 Pos: 0; |
1102 Pos: 0; |
1089 AmmoType: amBaseballBat; |
1103 AmmoType: amBaseballBat; |
1090 AttackVoice: sndNone); |
1104 AttackVoice: sndNone; |
|
1105 Bounciness: 1000); |
1091 Slot: 3; |
1106 Slot: 3; |
1092 TimeAfterTurn: 5000; |
1107 TimeAfterTurn: 5000; |
1093 minAngle: 0; |
1108 minAngle: 0; |
1094 maxAngle: cMaxAngle div 2; |
1109 maxAngle: cMaxAngle div 2; |
1095 isDamaging: true; |
1110 isDamaging: true; |
1114 Count: 2; |
1129 Count: 2; |
1115 NumPerTurn: 0; |
1130 NumPerTurn: 0; |
1116 Timer: 0; |
1131 Timer: 0; |
1117 Pos: 0; |
1132 Pos: 0; |
1118 AmmoType: amParachute; |
1133 AmmoType: amParachute; |
1119 AttackVoice: sndNone); |
1134 AttackVoice: sndNone; |
|
1135 Bounciness: 1000); |
1120 Slot: 7; |
1136 Slot: 7; |
1121 TimeAfterTurn: 0; |
1137 TimeAfterTurn: 0; |
1122 minAngle: 0; |
1138 minAngle: 0; |
1123 maxAngle: 0; |
1139 maxAngle: 0; |
1124 isDamaging: false; |
1140 isDamaging: false; |
1141 Count: 1; |
1157 Count: 1; |
1142 NumPerTurn: 0; |
1158 NumPerTurn: 0; |
1143 Timer: 0; |
1159 Timer: 0; |
1144 Pos: 0; |
1160 Pos: 0; |
1145 AmmoType: amAirAttack; |
1161 AmmoType: amAirAttack; |
1146 AttackVoice: sndIncoming); |
1162 AttackVoice: sndIncoming; |
|
1163 Bounciness: 1000); |
1147 Slot: 5; |
1164 Slot: 5; |
1148 TimeAfterTurn: 0; |
1165 TimeAfterTurn: 0; |
1149 minAngle: 0; |
1166 minAngle: 0; |
1150 maxAngle: 0; |
1167 maxAngle: 0; |
1151 isDamaging: true; |
1168 isDamaging: true; |
1162 NumberInCase: 1; |
1179 NumberInCase: 1; |
1163 Ammo: (Propz: ammoprop_NoCrosshair or |
1180 Ammo: (Propz: ammoprop_NoCrosshair or |
1164 ammoprop_NeedTarget or |
1181 ammoprop_NeedTarget or |
1165 ammoprop_AttackingPut or |
1182 ammoprop_AttackingPut or |
1166 ammoprop_DontHold or |
1183 ammoprop_DontHold or |
1167 ammoprop_NotBorder; |
1184 ammoprop_NotBorder or |
|
1185 ammoprop_SetBounce; |
1168 Count: 1; |
1186 Count: 1; |
1169 NumPerTurn: 0; |
1187 NumPerTurn: 0; |
1170 Timer: 0; |
1188 Timer: 0; |
1171 Pos: 0; |
1189 Pos: 0; |
1172 AmmoType: amMineStrike; |
1190 AmmoType: amMineStrike; |
1173 AttackVoice: sndIncoming); |
1191 AttackVoice: sndIncoming; |
|
1192 Bounciness: 1000); |
1174 Slot: 5; |
1193 Slot: 5; |
1175 TimeAfterTurn: 0; |
1194 TimeAfterTurn: 0; |
1176 minAngle: 0; |
1195 minAngle: 0; |
1177 maxAngle: 0; |
1196 maxAngle: 0; |
1178 isDamaging: true; |
1197 isDamaging: true; |
1191 Count: 1; |
1210 Count: 1; |
1192 NumPerTurn: 0; |
1211 NumPerTurn: 0; |
1193 Timer: 0; |
1212 Timer: 0; |
1194 Pos: 0; |
1213 Pos: 0; |
1195 AmmoType: amBlowTorch; |
1214 AmmoType: amBlowTorch; |
1196 AttackVoice: sndNone); |
1215 AttackVoice: sndNone; |
|
1216 Bounciness: 1000); |
1197 Slot: 6; |
1217 Slot: 6; |
1198 TimeAfterTurn: 3000; |
1218 TimeAfterTurn: 3000; |
1199 minAngle: 768; |
1219 minAngle: 768; |
1200 maxAngle: 1280; |
1220 maxAngle: 1280; |
1201 isDamaging: false; |
1221 isDamaging: false; |
1218 Count: 1; |
1238 Count: 1; |
1219 NumPerTurn: 0; |
1239 NumPerTurn: 0; |
1220 Timer: 0; |
1240 Timer: 0; |
1221 Pos: 0; |
1241 Pos: 0; |
1222 AmmoType: amGirder; |
1242 AmmoType: amGirder; |
1223 AttackVoice: sndNone); |
1243 AttackVoice: sndNone; |
|
1244 Bounciness: 1000); |
1224 Slot: 6; |
1245 Slot: 6; |
1225 TimeAfterTurn: 3000; |
1246 TimeAfterTurn: 3000; |
1226 minAngle: 0; |
1247 minAngle: 0; |
1227 maxAngle: 0; |
1248 maxAngle: 0; |
1228 isDamaging: false; |
1249 isDamaging: false; |
1246 Count: 2; |
1267 Count: 2; |
1247 NumPerTurn: 0; |
1268 NumPerTurn: 0; |
1248 Timer: 0; |
1269 Timer: 0; |
1249 Pos: 0; |
1270 Pos: 0; |
1250 AmmoType: amTeleport; |
1271 AmmoType: amTeleport; |
1251 AttackVoice: sndNone); |
1272 AttackVoice: sndNone; |
|
1273 Bounciness: 1000); |
1252 Slot: 7; |
1274 Slot: 7; |
1253 TimeAfterTurn: 0; |
1275 TimeAfterTurn: 0; |
1254 minAngle: 0; |
1276 minAngle: 0; |
1255 maxAngle: 0; |
1277 maxAngle: 0; |
1256 isDamaging: false; |
1278 isDamaging: false; |
1273 Count: 3; |
1295 Count: 3; |
1274 NumPerTurn: 0; |
1296 NumPerTurn: 0; |
1275 Timer: 0; |
1297 Timer: 0; |
1276 Pos: 0; |
1298 Pos: 0; |
1277 AmmoType: amSwitch; |
1299 AmmoType: amSwitch; |
1278 AttackVoice: sndNone); |
1300 AttackVoice: sndNone; |
|
1301 Bounciness: 1000); |
1279 Slot: 9; |
1302 Slot: 9; |
1280 TimeAfterTurn: 0; |
1303 TimeAfterTurn: 0; |
1281 minAngle: 0; |
1304 minAngle: 0; |
1282 maxAngle: 0; |
1305 maxAngle: 0; |
1283 isDamaging: false; |
1306 isDamaging: false; |
1296 Count: 4; |
1319 Count: 4; |
1297 NumPerTurn: 0; |
1320 NumPerTurn: 0; |
1298 Timer: 0; |
1321 Timer: 0; |
1299 Pos: 0; |
1322 Pos: 0; |
1300 AmmoType: amMortar; |
1323 AmmoType: amMortar; |
1301 AttackVoice: sndNone); |
1324 AttackVoice: sndNone; |
|
1325 Bounciness: 1000); |
1302 Slot: 0; |
1326 Slot: 0; |
1303 TimeAfterTurn: 3000; |
1327 TimeAfterTurn: 3000; |
1304 minAngle: 0; |
1328 minAngle: 0; |
1305 maxAngle: 0; |
1329 maxAngle: 0; |
1306 isDamaging: true; |
1330 isDamaging: true; |
1319 Count: 1; |
1343 Count: 1; |
1320 NumPerTurn: 0; |
1344 NumPerTurn: 0; |
1321 Timer: 0; |
1345 Timer: 0; |
1322 Pos: 0; |
1346 Pos: 0; |
1323 AmmoType: amKamikaze; |
1347 AmmoType: amKamikaze; |
1324 AttackVoice: sndNone); |
1348 AttackVoice: sndNone; |
|
1349 Bounciness: 1000); |
1325 Slot: 3; |
1350 Slot: 3; |
1326 TimeAfterTurn: 0; |
1351 TimeAfterTurn: 0; |
1327 minAngle: 0; |
1352 minAngle: 0; |
1328 maxAngle: 0; |
1353 maxAngle: 0; |
1329 isDamaging: true; |
1354 isDamaging: true; |
1342 Count: 1; |
1367 Count: 1; |
1343 NumPerTurn: 0; |
1368 NumPerTurn: 0; |
1344 Timer: 0; |
1369 Timer: 0; |
1345 Pos: 0; |
1370 Pos: 0; |
1346 AmmoType: amCake; |
1371 AmmoType: amCake; |
1347 AttackVoice: sndLaugh); |
1372 AttackVoice: sndLaugh; |
|
1373 Bounciness: 1000); |
1348 Slot: 4; |
1374 Slot: 4; |
1349 TimeAfterTurn: 0; |
1375 TimeAfterTurn: 0; |
1350 minAngle: 0; |
1376 minAngle: 0; |
1351 maxAngle: 0; |
1377 maxAngle: 0; |
1352 isDamaging: true; |
1378 isDamaging: true; |
1365 Count: 1; |
1391 Count: 1; |
1366 NumPerTurn: 0; |
1392 NumPerTurn: 0; |
1367 Timer: 0; |
1393 Timer: 0; |
1368 Pos: 0; |
1394 Pos: 0; |
1369 AmmoType: amSeduction; |
1395 AmmoType: amSeduction; |
1370 AttackVoice: sndNone); |
1396 AttackVoice: sndNone; |
|
1397 Bounciness: 1000); |
1371 Slot: 3; |
1398 Slot: 3; |
1372 TimeAfterTurn: 0; |
1399 TimeAfterTurn: 0; |
1373 minAngle: 0; |
1400 minAngle: 0; |
1374 maxAngle: 0; |
1401 maxAngle: 0; |
1375 isDamaging: false; |
1402 isDamaging: false; |
1388 Count: 0; |
1415 Count: 0; |
1389 NumPerTurn: 0; |
1416 NumPerTurn: 0; |
1390 Timer: 3000; |
1417 Timer: 3000; |
1391 Pos: 0; |
1418 Pos: 0; |
1392 AmmoType: amWatermelon; |
1419 AmmoType: amWatermelon; |
1393 AttackVoice: sndMelon); |
1420 AttackVoice: sndMelon; |
|
1421 Bounciness: 1000); |
1394 Slot: 1; |
1422 Slot: 1; |
1395 TimeAfterTurn: 3000; |
1423 TimeAfterTurn: 3000; |
1396 minAngle: 0; |
1424 minAngle: 0; |
1397 maxAngle: 0; |
1425 maxAngle: 0; |
1398 isDamaging: true; |
1426 isDamaging: true; |
1411 Count: 0; |
1439 Count: 0; |
1412 NumPerTurn: 0; |
1440 NumPerTurn: 0; |
1413 Timer: 5000; |
1441 Timer: 5000; |
1414 Pos: 0; |
1442 Pos: 0; |
1415 AmmoType: amHellishBomb; |
1443 AmmoType: amHellishBomb; |
1416 AttackVoice: sndNone); |
1444 AttackVoice: sndNone; |
|
1445 Bounciness: 1000); |
1417 Slot: 1; |
1446 Slot: 1; |
1418 TimeAfterTurn: 3000; |
1447 TimeAfterTurn: 3000; |
1419 minAngle: 0; |
1448 minAngle: 0; |
1420 maxAngle: 0; |
1449 maxAngle: 0; |
1421 isDamaging: true; |
1450 isDamaging: true; |
1438 Count: 1; |
1467 Count: 1; |
1439 NumPerTurn: 0; |
1468 NumPerTurn: 0; |
1440 Timer: 0; |
1469 Timer: 0; |
1441 Pos: 0; |
1470 Pos: 0; |
1442 AmmoType: amNapalm; |
1471 AmmoType: amNapalm; |
1443 AttackVoice: sndIncoming); |
1472 AttackVoice: sndIncoming; |
|
1473 Bounciness: 1000); |
1444 Slot: 5; |
1474 Slot: 5; |
1445 TimeAfterTurn: 0; |
1475 TimeAfterTurn: 0; |
1446 minAngle: 0; |
1476 minAngle: 0; |
1447 maxAngle: 0; |
1477 maxAngle: 0; |
1448 isDamaging: true; |
1478 isDamaging: true; |
1461 Count: AMMO_INFINITE; |
1491 Count: AMMO_INFINITE; |
1462 NumPerTurn: 0; |
1492 NumPerTurn: 0; |
1463 Timer: 0; |
1493 Timer: 0; |
1464 Pos: 0; |
1494 Pos: 0; |
1465 AmmoType: amDrill; |
1495 AmmoType: amDrill; |
1466 AttackVoice: sndNone); |
1496 AttackVoice: sndNone; |
|
1497 Bounciness: 1000); |
1467 Slot: 0; |
1498 Slot: 0; |
1468 TimeAfterTurn: 3000; |
1499 TimeAfterTurn: 3000; |
1469 minAngle: 0; |
1500 minAngle: 0; |
1470 maxAngle: 0; |
1501 maxAngle: 0; |
1471 isDamaging: true; |
1502 isDamaging: true; |
1484 Count: AMMO_INFINITE; |
1515 Count: AMMO_INFINITE; |
1485 NumPerTurn: 0; |
1516 NumPerTurn: 0; |
1486 Timer: 5001; |
1517 Timer: 5001; |
1487 Pos: 0; |
1518 Pos: 0; |
1488 AmmoType: amBallgun; |
1519 AmmoType: amBallgun; |
1489 AttackVoice: sndNone); |
1520 AttackVoice: sndNone; |
|
1521 Bounciness: 1000); |
1490 Slot: 4; |
1522 Slot: 4; |
1491 TimeAfterTurn: 0; |
1523 TimeAfterTurn: 0; |
1492 minAngle: 0; |
1524 minAngle: 0; |
1493 maxAngle: 0; |
1525 maxAngle: 0; |
1494 isDamaging: true; |
1526 isDamaging: true; |
1509 Count: 1; |
1541 Count: 1; |
1510 NumPerTurn: 0; |
1542 NumPerTurn: 0; |
1511 Timer: 0; |
1543 Timer: 0; |
1512 Pos: 0; |
1544 Pos: 0; |
1513 AmmoType: amRCPlane; |
1545 AmmoType: amRCPlane; |
1514 AttackVoice: sndNone); |
1546 AttackVoice: sndNone; |
|
1547 Bounciness: 1000); |
1515 Slot: 4; |
1548 Slot: 4; |
1516 TimeAfterTurn: 0; |
1549 TimeAfterTurn: 0; |
1517 minAngle: 0; |
1550 minAngle: 0; |
1518 maxAngle: 0; |
1551 maxAngle: 0; |
1519 isDamaging: true; |
1552 isDamaging: true; |
1537 Count: 1; |
1570 Count: 1; |
1538 NumPerTurn: 0; |
1571 NumPerTurn: 0; |
1539 Timer: 0; |
1572 Timer: 0; |
1540 Pos: 0; |
1573 Pos: 0; |
1541 AmmoType: amLowGravity; |
1574 AmmoType: amLowGravity; |
1542 AttackVoice: sndNone); |
1575 AttackVoice: sndNone; |
|
1576 Bounciness: 1000); |
1543 Slot: 9; |
1577 Slot: 9; |
1544 TimeAfterTurn: 0; |
1578 TimeAfterTurn: 0; |
1545 minAngle: 0; |
1579 minAngle: 0; |
1546 maxAngle: 0; |
1580 maxAngle: 0; |
1547 isDamaging: false; |
1581 isDamaging: false; |
1565 Count: 1; |
1599 Count: 1; |
1566 NumPerTurn: 0; |
1600 NumPerTurn: 0; |
1567 Timer: 0; |
1601 Timer: 0; |
1568 Pos: 0; |
1602 Pos: 0; |
1569 AmmoType: amExtraDamage; |
1603 AmmoType: amExtraDamage; |
1570 AttackVoice: sndNone); |
1604 AttackVoice: sndNone; |
|
1605 Bounciness: 1000); |
1571 Slot: 9; |
1606 Slot: 9; |
1572 TimeAfterTurn: 0; |
1607 TimeAfterTurn: 0; |
1573 minAngle: 0; |
1608 minAngle: 0; |
1574 maxAngle: 0; |
1609 maxAngle: 0; |
1575 isDamaging: false; |
1610 isDamaging: false; |
1593 Count: 1; |
1628 Count: 1; |
1594 NumPerTurn: 0; |
1629 NumPerTurn: 0; |
1595 Timer: 0; |
1630 Timer: 0; |
1596 Pos: 0; |
1631 Pos: 0; |
1597 AmmoType: amInvulnerable; |
1632 AmmoType: amInvulnerable; |
1598 AttackVoice: sndNone); |
1633 AttackVoice: sndNone; |
|
1634 Bounciness: 1000); |
1599 Slot: 8; |
1635 Slot: 8; |
1600 TimeAfterTurn: 0; |
1636 TimeAfterTurn: 0; |
1601 minAngle: 0; |
1637 minAngle: 0; |
1602 maxAngle: 0; |
1638 maxAngle: 0; |
1603 isDamaging: false; |
1639 isDamaging: false; |
1621 Count: 1; |
1657 Count: 1; |
1622 NumPerTurn: 0; |
1658 NumPerTurn: 0; |
1623 Timer: 0; |
1659 Timer: 0; |
1624 Pos: 0; |
1660 Pos: 0; |
1625 AmmoType: amExtraTime; |
1661 AmmoType: amExtraTime; |
1626 AttackVoice: sndNone); |
1662 AttackVoice: sndNone; |
|
1663 Bounciness: 1000); |
1627 Slot: 9; |
1664 Slot: 9; |
1628 TimeAfterTurn: 0; |
1665 TimeAfterTurn: 0; |
1629 minAngle: 0; |
1666 minAngle: 0; |
1630 maxAngle: 0; |
1667 maxAngle: 0; |
1631 isDamaging: false; |
1668 isDamaging: false; |
1649 Count: 1; |
1686 Count: 1; |
1650 NumPerTurn: 0; |
1687 NumPerTurn: 0; |
1651 Timer: 0; |
1688 Timer: 0; |
1652 Pos: 0; |
1689 Pos: 0; |
1653 AmmoType: amLaserSight; |
1690 AmmoType: amLaserSight; |
1654 AttackVoice: sndNone); |
1691 AttackVoice: sndNone; |
|
1692 Bounciness: 1000); |
1655 Slot: 8; |
1693 Slot: 8; |
1656 TimeAfterTurn: 0; |
1694 TimeAfterTurn: 0; |
1657 minAngle: 0; |
1695 minAngle: 0; |
1658 maxAngle: 0; |
1696 maxAngle: 0; |
1659 isDamaging: false; |
1697 isDamaging: false; |
1677 Count: 1; |
1715 Count: 1; |
1678 NumPerTurn: 0; |
1716 NumPerTurn: 0; |
1679 Timer: 0; |
1717 Timer: 0; |
1680 Pos: 0; |
1718 Pos: 0; |
1681 AmmoType: amVampiric; |
1719 AmmoType: amVampiric; |
1682 AttackVoice: sndNone); |
1720 AttackVoice: sndNone; |
|
1721 Bounciness: 1000); |
1683 Slot: 8; |
1722 Slot: 8; |
1684 TimeAfterTurn: 0; |
1723 TimeAfterTurn: 0; |
1685 minAngle: 0; |
1724 minAngle: 0; |
1686 maxAngle: 0; |
1725 maxAngle: 0; |
1687 isDamaging: false; |
1726 isDamaging: false; |
1700 Count: 2; |
1739 Count: 2; |
1701 NumPerTurn: 1; |
1740 NumPerTurn: 1; |
1702 Timer: 0; |
1741 Timer: 0; |
1703 Pos: 0; |
1742 Pos: 0; |
1704 AmmoType: amSniperRifle; |
1743 AmmoType: amSniperRifle; |
1705 AttackVoice: sndNone); |
1744 AttackVoice: sndNone; |
|
1745 Bounciness: 1000); |
1706 Slot: 2; |
1746 Slot: 2; |
1707 TimeAfterTurn: 3000; |
1747 TimeAfterTurn: 3000; |
1708 minAngle: 0; |
1748 minAngle: 0; |
1709 maxAngle: 0; |
1749 maxAngle: 0; |
1710 isDamaging: true; |
1750 isDamaging: true; |
1729 Count: 1; |
1769 Count: 1; |
1730 NumPerTurn: 0; |
1770 NumPerTurn: 0; |
1731 Timer: 0; |
1771 Timer: 0; |
1732 Pos: 0; |
1772 Pos: 0; |
1733 AmmoType: amJetpack; |
1773 AmmoType: amJetpack; |
1734 AttackVoice: sndNone); |
1774 AttackVoice: sndNone; |
|
1775 Bounciness: 1000); |
1735 Slot: 7; |
1776 Slot: 7; |
1736 TimeAfterTurn: 3000; |
1777 TimeAfterTurn: 3000; |
1737 minAngle: 0; |
1778 minAngle: 0; |
1738 maxAngle: 0; |
1779 maxAngle: 0; |
1739 isDamaging: false; |
1780 isDamaging: false; |
1752 Count: AMMO_INFINITE; |
1793 Count: AMMO_INFINITE; |
1753 NumPerTurn: 0; |
1794 NumPerTurn: 0; |
1754 Timer: 3000; |
1795 Timer: 3000; |
1755 Pos: 0; |
1796 Pos: 0; |
1756 AmmoType: amMolotov; |
1797 AmmoType: amMolotov; |
1757 AttackVoice: sndNone); |
1798 AttackVoice: sndNone; |
|
1799 Bounciness: 1000); |
1758 Slot: 1; |
1800 Slot: 1; |
1759 TimeAfterTurn: 3000; |
1801 TimeAfterTurn: 3000; |
1760 minAngle: 0; |
1802 minAngle: 0; |
1761 maxAngle: 0; |
1803 maxAngle: 0; |
1762 isDamaging: true; |
1804 isDamaging: true; |
1777 Count: 1; |
1819 Count: 1; |
1778 NumPerTurn: 0; |
1820 NumPerTurn: 0; |
1779 Timer: 0; |
1821 Timer: 0; |
1780 Pos: 0; |
1822 Pos: 0; |
1781 AmmoType: amBirdy; |
1823 AmmoType: amBirdy; |
1782 AttackVoice: sndNone); |
1824 AttackVoice: sndNone; |
|
1825 Bounciness: 1000); |
1783 Slot: 7; |
1826 Slot: 7; |
1784 TimeAfterTurn: 3000; |
1827 TimeAfterTurn: 3000; |
1785 minAngle: 0; |
1828 minAngle: 0; |
1786 maxAngle: 0; |
1829 maxAngle: 0; |
1787 isDamaging: true; |
1830 isDamaging: true; |
1803 Count: 1; |
1846 Count: 1; |
1804 NumPerTurn: 3; |
1847 NumPerTurn: 3; |
1805 Timer: 0; |
1848 Timer: 0; |
1806 Pos: 0; |
1849 Pos: 0; |
1807 AmmoType: amPortalGun; |
1850 AmmoType: amPortalGun; |
1808 AttackVoice: sndNone); |
1851 AttackVoice: sndNone; |
|
1852 Bounciness: 1000); |
1809 Slot: 6; |
1853 Slot: 6; |
1810 TimeAfterTurn: 0; |
1854 TimeAfterTurn: 0; |
1811 minAngle: 0; |
1855 minAngle: 0; |
1812 maxAngle: 0; |
1856 maxAngle: 0; |
1813 isDamaging: false; |
1857 isDamaging: false; |
1830 Count: 1; |
1874 Count: 1; |
1831 NumPerTurn: 0; |
1875 NumPerTurn: 0; |
1832 Timer: 0; |
1876 Timer: 0; |
1833 Pos: 0; |
1877 Pos: 0; |
1834 AmmoType: amPiano; |
1878 AmmoType: amPiano; |
1835 AttackVoice: sndIncoming); |
1879 AttackVoice: sndIncoming; |
|
1880 Bounciness: 1000); |
1836 Slot: 5; |
1881 Slot: 5; |
1837 TimeAfterTurn: 0; |
1882 TimeAfterTurn: 0; |
1838 minAngle: 0; |
1883 minAngle: 0; |
1839 maxAngle: 0; |
1884 maxAngle: 0; |
1840 isDamaging: true; |
1885 isDamaging: true; |
1847 // GasBomb |
1892 // GasBomb |
1848 (NameId: sidGasBomb; |
1893 (NameId: sidGasBomb; |
1849 NameTex: nil; |
1894 NameTex: nil; |
1850 Probability: 0; |
1895 Probability: 0; |
1851 NumberInCase: 1; |
1896 NumberInCase: 1; |
1852 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
1897 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse or ammoprop_SetBounce; |
1853 Count: AMMO_INFINITE; |
1898 Count: AMMO_INFINITE; |
1854 NumPerTurn: 0; |
1899 NumPerTurn: 0; |
1855 Timer: 3000; |
1900 Timer: 3000; |
1856 Pos: 0; |
1901 Pos: 0; |
1857 AmmoType: amGasBomb; |
1902 AmmoType: amGasBomb; |
1858 AttackVoice: sndCover); |
1903 AttackVoice: sndCover; |
|
1904 Bounciness: 1000); |
1859 Slot: 1; |
1905 Slot: 1; |
1860 TimeAfterTurn: 3000; |
1906 TimeAfterTurn: 3000; |
1861 minAngle: 0; |
1907 minAngle: 0; |
1862 maxAngle: 0; |
1908 maxAngle: 0; |
1863 isDamaging: true; |
1909 isDamaging: true; |
1876 Count: 1; |
1922 Count: 1; |
1877 NumPerTurn: 0; |
1923 NumPerTurn: 0; |
1878 Timer: 0; |
1924 Timer: 0; |
1879 Pos: 0; |
1925 Pos: 0; |
1880 AmmoType: amSineGun; |
1926 AmmoType: amSineGun; |
1881 AttackVoice: sndNone); |
1927 AttackVoice: sndNone; |
|
1928 Bounciness: 1000); |
1882 Slot: 2; |
1929 Slot: 2; |
1883 TimeAfterTurn: 0; |
1930 TimeAfterTurn: 0; |
1884 minAngle: 0; |
1931 minAngle: 0; |
1885 maxAngle: 0; |
1932 maxAngle: 0; |
1886 isDamaging: true; |
1933 isDamaging: true; |
1899 Count: 1; |
1946 Count: 1; |
1900 NumPerTurn: 0; |
1947 NumPerTurn: 0; |
1901 Timer: 5001; |
1948 Timer: 5001; |
1902 Pos: 0; |
1949 Pos: 0; |
1903 AmmoType: amFlamethrower; |
1950 AmmoType: amFlamethrower; |
1904 AttackVoice: sndNone); |
1951 AttackVoice: sndNone; |
|
1952 Bounciness: 1000); |
1905 Slot: 2; |
1953 Slot: 2; |
1906 TimeAfterTurn: 0; |
1954 TimeAfterTurn: 0; |
1907 minAngle: 0; |
1955 minAngle: 0; |
1908 maxAngle: 0; |
1956 maxAngle: 0; |
1909 isDamaging: true; |
1957 isDamaging: true; |
1922 Count: 1; |
1970 Count: 1; |
1923 NumPerTurn: 1; |
1971 NumPerTurn: 1; |
1924 Timer: 0; |
1972 Timer: 0; |
1925 Pos: 0; |
1973 Pos: 0; |
1926 AmmoType: amSMine; |
1974 AmmoType: amSMine; |
1927 AttackVoice: sndLaugh); |
1975 AttackVoice: sndLaugh; |
|
1976 Bounciness: 1000); |
1928 Slot: 4; |
1977 Slot: 4; |
1929 TimeAfterTurn: 5000; |
1978 TimeAfterTurn: 5000; |
1930 minAngle: 0; |
1979 minAngle: 0; |
1931 maxAngle: 0; |
1980 maxAngle: 0; |
1932 isDamaging: true; |
1981 isDamaging: true; |
1945 Count: 1; |
1994 Count: 1; |
1946 NumPerTurn: 0; |
1995 NumPerTurn: 0; |
1947 Timer: 0; |
1996 Timer: 0; |
1948 Pos: 0; |
1997 Pos: 0; |
1949 AmmoType: amHammer; |
1998 AmmoType: amHammer; |
1950 AttackVoice: sndNone); |
1999 AttackVoice: sndNone; |
|
2000 Bounciness: 1000); |
1951 Slot: 3; |
2001 Slot: 3; |
1952 TimeAfterTurn: 1000; |
2002 TimeAfterTurn: 1000; |
1953 MinAngle: 0; |
2003 MinAngle: 0; |
1954 maxAngle: 0; |
2004 maxAngle: 0; |
1955 isDamaging: true; |
2005 isDamaging: true; |
1970 Count: 1; |
2020 Count: 1; |
1971 NumPerTurn: 0; |
2021 NumPerTurn: 0; |
1972 Timer: 0; |
2022 Timer: 0; |
1973 Pos: 0; |
2023 Pos: 0; |
1974 AmmoType: amResurrector; |
2024 AmmoType: amResurrector; |
1975 AttackVoice: sndNone); |
2025 AttackVoice: sndNone; |
|
2026 Bounciness: 1000); |
1976 Slot: 8; |
2027 Slot: 8; |
1977 TimeAfterTurn: 3000; |
2028 TimeAfterTurn: 3000; |
1978 minAngle: 0; |
2029 minAngle: 0; |
1979 maxAngle: 0; |
2030 maxAngle: 0; |
1980 isDamaging: true; |
2031 isDamaging: true; |
1998 Count: 1; |
2049 Count: 1; |
1999 NumPerTurn: 0; |
2050 NumPerTurn: 0; |
2000 Timer: 5000; |
2051 Timer: 5000; |
2001 Pos: 0; |
2052 Pos: 0; |
2002 AmmoType: amDrillStrike; |
2053 AmmoType: amDrillStrike; |
2003 AttackVoice: sndIncoming); |
2054 AttackVoice: sndIncoming; |
|
2055 Bounciness: 1000); |
2004 Slot: 5; |
2056 Slot: 5; |
2005 TimeAfterTurn: 0; |
2057 TimeAfterTurn: 0; |
2006 minAngle: 0; |
2058 minAngle: 0; |
2007 maxAngle: 0; |
2059 maxAngle: 0; |
2008 isDamaging: true; |
2060 isDamaging: true; |
2023 Count: 2; |
2075 Count: 2; |
2024 NumPerTurn: 0; |
2076 NumPerTurn: 0; |
2025 Timer: 0; |
2077 Timer: 0; |
2026 Pos: 0; |
2078 Pos: 0; |
2027 AmmoType: amSnowball; |
2079 AmmoType: amSnowball; |
2028 AttackVoice: sndNone); |
2080 AttackVoice: sndNone; |
|
2081 Bounciness: 1000); |
2029 Slot: 0; |
2082 Slot: 0; |
2030 TimeAfterTurn: 3000; |
2083 TimeAfterTurn: 3000; |
2031 minAngle: 0; |
2084 minAngle: 0; |
2032 maxAngle: 0; |
2085 maxAngle: 0; |
2033 isDamaging: true; |
2086 isDamaging: true; |
2049 Count: 2; |
2102 Count: 2; |
2050 NumPerTurn: 0; |
2103 NumPerTurn: 0; |
2051 Timer: 0; |
2104 Timer: 0; |
2052 Pos: 0; |
2105 Pos: 0; |
2053 AmmoType: amTardis; |
2106 AmmoType: amTardis; |
2054 AttackVoice: sndNone); |
2107 AttackVoice: sndNone; |
|
2108 Bounciness: 1000); |
2055 Slot: 7; |
2109 Slot: 7; |
2056 TimeAfterTurn: 0; |
2110 TimeAfterTurn: 0; |
2057 minAngle: 0; |
2111 minAngle: 0; |
2058 maxAngle: 0; |
2112 maxAngle: 0; |
2059 isDamaging: false; |
2113 isDamaging: false; |
2075 Count: 1; |
2129 Count: 1; |
2076 NumPerTurn: 0; |
2130 NumPerTurn: 0; |
2077 Timer: 0; |
2131 Timer: 0; |
2078 Pos: 0; |
2132 Pos: 0; |
2079 AmmoType: amStructure; |
2133 AmmoType: amStructure; |
2080 AttackVoice: sndNone); |
2134 AttackVoice: sndNone; |
|
2135 Bounciness: 1000); |
2081 Slot: 6; |
2136 Slot: 6; |
2082 TimeAfterTurn: 0; |
2137 TimeAfterTurn: 0; |
2083 minAngle: 0; |
2138 minAngle: 0; |
2084 maxAngle: 0; |
2139 maxAngle: 0; |
2085 isDamaging: false; |
2140 isDamaging: false; |
2099 Count: 1; |
2154 Count: 1; |
2100 NumPerTurn: 0; |
2155 NumPerTurn: 0; |
2101 Timer: 5001; |
2156 Timer: 5001; |
2102 Pos: 0; |
2157 Pos: 0; |
2103 AmmoType: amLandGun; |
2158 AmmoType: amLandGun; |
2104 AttackVoice: sndNone); |
2159 AttackVoice: sndNone; |
|
2160 Bounciness: 1000); |
2105 Slot: 2; |
2161 Slot: 2; |
2106 TimeAfterTurn: 0; |
2162 TimeAfterTurn: 0; |
2107 minAngle: 0; |
2163 minAngle: 0; |
2108 maxAngle: 0; |
2164 maxAngle: 0; |
2109 isDamaging: true; |
2165 isDamaging: true; |