26 MinesNum = 0 -- The number of mines being placed |
26 MinesNum = 0 -- The number of mines being placed |
27 Explosives = 0 -- The number of explosives being placed |
27 Explosives = 0 -- The number of explosives being placed |
28 Delay = 0 -- The delay between each round |
28 Delay = 0 -- The delay between each round |
29 Map = "Bath" -- The map to be played |
29 Map = "Bath" -- The map to be played |
30 Theme = "Bath" -- The theme to be used |
30 Theme = "Bath" -- The theme to be used |
|
31 SuddenDeathTurns = 99999 |
31 |
32 |
32 |
33 |
33 AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default") |
34 AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default") |
34 player = AddHog(loc("Hunter"), 0, 1, "NoHat") |
35 player = AddHog(loc("Hunter"), 0, 1, "NoHat") |
35 |
36 |
36 --AddTeam("Instructors", 14483456, "Simple", "Island", "Default") |
37 --AddTeam("Instructors", 14483456, "Simple", "Island", "Default") |
37 instructor = AddHog(loc("Instructor"), 1, 1, "Vega") |
38 instructor = AddHog(loc("Instructor"), 1, 1, "sf_vega") |
38 |
39 |
39 AddTeam("Blue Team", 29439, "Simple", "Island", "Default") |
40 AddTeam("Blue Team", 29439, "Simple", "Island", "Default") |
40 enemy = AddHog("Filthy Blue", 1, 100, "Skull") |
41 enemy = AddHog("Filthy Blue", 1, 100, "Skull") |
41 |
42 |
42 SetGearPosition(player, 1170, 1926) |
43 SetGearPosition(player, 1170, 1926) |