equal
deleted
inserted
replaced
225 TurnTimeLeft = 0 |
225 TurnTimeLeft = 0 |
226 elseif heroAtFinalStep and (CurrentHedgehog == bandit2.gear or CurrentHedgehog == bandit3.gear) then |
226 elseif heroAtFinalStep and (CurrentHedgehog == bandit2.gear or CurrentHedgehog == bandit3.gear) then |
227 if (GetHealth(bandit1.gear) and GetEffect(bandit1.gear,heFrozen) > 256) and |
227 if (GetHealth(bandit1.gear) and GetEffect(bandit1.gear,heFrozen) > 256) and |
228 ((GetHealth(bandit4.gear) and GetEffect(bandit4.gear,heFrozen) > 256) or not GetHealth(bandit4.gear)) and |
228 ((GetHealth(bandit4.gear) and GetEffect(bandit4.gear,heFrozen) > 256) or not GetHealth(bandit4.gear)) and |
229 ((GetHealth(bandit5.gear) and GetEffect(bandit5.gear,heFrozen) > 256) or not GetHealth(bandit5.gear)) then |
229 ((GetHealth(bandit5.gear) and GetEffect(bandit5.gear,heFrozen) > 256) or not GetHealth(bandit5.gear)) then |
230 AnimSwitchHog(hero.gear) |
230 TurnTimeLeft = 0 |
231 else |
231 else |
232 AnimSwitchHog(hero.gear) |
232 AnimSwitchHog(hero.gear) |
233 TurnTimeLeft = 0 |
233 TurnTimeLeft = 0 |
234 end |
234 end |
235 elseif CurrentHedgehog == ally.gear then |
235 elseif CurrentHedgehog == ally.gear then |