equal
deleted
inserted
replaced
1335 |
1335 |
1336 // draw flag |
1336 // draw flag |
1337 r.w:= 22; |
1337 r.w:= 22; |
1338 r.h:= 15; |
1338 r.h:= 15; |
1339 DrawTextureFromRect(-12, cScreenHeight + DrawHealthY + smallScreenOffset + 2, @r, FlagTex); |
1339 DrawTextureFromRect(-12, cScreenHeight + DrawHealthY + smallScreenOffset + 2, @r, FlagTex); |
|
1340 end |
|
1341 // draw an arrow next to active team |
|
1342 else if (CurrentTeam = TeamsArray[t]) and (TurnTimeLeft > 0) then |
|
1343 begin |
|
1344 h:= -NameTagTex^.w - 24; |
|
1345 if OwnerTex <> nil then |
|
1346 h:= h - OwnerTex^.w - 4; |
|
1347 DrawSpriteRotatedF(sprFinger, h, cScreenHeight + DrawHealthY + smallScreenOffset + 2 + SpritesData[sprFinger].Width div 4, 0, 1, -90); |
1340 end; |
1348 end; |
1341 end; |
1349 end; |
1342 if smallScreenOffset <> 0 then |
1350 if smallScreenOffset <> 0 then |
1343 begin |
1351 begin |
1344 SetScale(cDefaultZoomLevel); |
1352 SetScale(cDefaultZoomLevel); |