1 #include "ipcconn.h" |
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2 #include "logging.h" |
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3 #include "nonblocksockets.h" |
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4 |
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5 #include <SDL_net.h> |
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6 #include <time.h> |
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7 static TCPsocket ipcListenSocket; |
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8 static NonBlockSocket ipcConnSocket; |
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9 |
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10 static uint8_t ipcReadBuffer[256]; |
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11 static int ipcReadBufferSize; |
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12 |
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13 void flib_ipcconn_init() { |
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14 ipcListenSocket = NULL; |
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15 ipcConnSocket = NULL; |
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16 ipcReadBufferSize = 0; |
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17 } |
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18 |
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19 void flib_ipcconn_quit() { |
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20 flib_ipcconn_close(); |
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21 } |
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22 |
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23 int flib_ipcconn_listen() { |
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24 if(ipcListenSocket || ipcConnSocket) { |
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25 flib_log_e("flib_ipcconn_listen: Already listening or connected."); |
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26 return -1; |
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27 } |
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28 IPaddress addr; |
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29 addr.host = INADDR_ANY; |
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30 |
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31 /* SDL_net does not seem to have a way to listen on a random unused port |
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32 and find out which port that is, so let's try to find one ourselves. */ |
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33 // TODO: Is socket binding fail-fast on all platforms? |
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34 srand(time(NULL)); |
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35 rand(); |
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36 for(int i=0; i<1000; i++) { |
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37 // IANA suggests using ports in the range 49152-65535 for things like this |
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38 int ipcPort = 49152+(rand()%(65535-49152)); |
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39 SDLNet_Write16(ipcPort, &addr.port); |
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40 ipcListenSocket = SDLNet_TCP_Open(&addr); |
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41 if(!ipcListenSocket) { |
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42 flib_log_w("Failed to start an IPC listening socket on port %i: %s", ipcPort, SDLNet_GetError()); |
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43 } else { |
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44 flib_log_i("Listening for IPC connections on port %i.", ipcPort); |
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45 return ipcPort; |
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46 } |
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47 } |
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48 flib_log_e("Unable to find a free port for IPC."); |
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49 return -1; |
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50 } |
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51 |
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52 void flib_ipcconn_close() { |
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53 if(ipcListenSocket) { |
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54 SDLNet_TCP_Close(ipcListenSocket); |
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55 ipcListenSocket = NULL; |
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56 } |
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57 flib_nbsocket_close(&ipcConnSocket); |
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58 ipcReadBufferSize = 0; |
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59 } |
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60 |
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61 IpcConnState flib_ipcconn_state() { |
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62 if(ipcConnSocket) { |
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63 return IPC_CONNECTED; |
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64 } else if(ipcListenSocket) { |
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65 return IPC_LISTENING; |
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66 } else { |
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67 return IPC_NOT_CONNECTED; |
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68 } |
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69 } |
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70 |
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71 /** |
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72 * Receive a single message and copy it into the data buffer. |
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73 * Returns the length of the received message, -1 when nothing is received. |
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74 */ |
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75 int flib_ipcconn_recv_message(void *data) { |
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76 flib_ipcconn_tick(); |
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77 |
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78 if(ipcConnSocket) { |
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79 int size = flib_nbsocket_recv(ipcConnSocket, ipcReadBuffer+ipcReadBufferSize, sizeof(ipcReadBuffer)-ipcReadBufferSize); |
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80 if(size>=0) { |
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81 ipcReadBufferSize += size; |
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82 } else { |
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83 flib_nbsocket_close(&ipcConnSocket); |
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84 } |
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85 } |
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86 |
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87 int msgsize = ipcReadBuffer[0]; |
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88 if(ipcReadBufferSize > msgsize) { |
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89 memcpy(data, ipcReadBuffer+1, msgsize); |
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90 memmove(ipcReadBuffer, ipcReadBuffer+msgsize+1, ipcReadBufferSize-(msgsize+1)); |
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91 ipcReadBufferSize -= (msgsize+1); |
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92 return msgsize; |
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93 } else if(!ipcConnSocket && ipcReadBufferSize>0) { |
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94 flib_log_w("Last message from engine data stream is incomplete (received %u of %u bytes)", ipcReadBufferSize-1, msgsize); |
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95 ipcReadBufferSize = 0; |
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96 return -1; |
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97 } else { |
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98 return -1; |
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99 } |
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100 } |
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101 |
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102 int flib_ipcconn_send_message(void *data, size_t len) { |
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103 flib_ipcconn_tick(); |
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104 |
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105 if(!ipcConnSocket) { |
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106 flib_log_w("flib_ipcconn_send_message: Not connected."); |
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107 return -1; |
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108 } |
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109 if(len>255) { |
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110 flib_log_e("Attempt to send too much data to the engine in a single message."); |
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111 return -1; |
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112 } |
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113 |
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114 uint8_t sendbuf[256]; |
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115 sendbuf[0] = len; |
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116 memcpy(sendbuf+1, data, len); |
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117 if(flib_nbsocket_blocksend(ipcConnSocket, sendbuf, len+1) < len+1) { |
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118 flib_log_w("Failed or incomplete ICP write: engine connection lost."); |
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119 flib_nbsocket_close(&ipcConnSocket); |
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120 return -1; |
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121 } else { |
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122 return 0; |
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123 } |
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124 } |
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125 |
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126 void flib_ipcconn_tick() { |
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127 if(!ipcConnSocket && ipcListenSocket) { |
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128 ipcConnSocket = flib_nbsocket_accept(ipcListenSocket, true); |
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129 if(ipcConnSocket) { |
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130 SDLNet_TCP_Close(ipcListenSocket); |
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131 ipcListenSocket = NULL; |
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132 } |
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133 } |
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134 } |
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