86 teamA.name = AddMissionTeam(teamA.color) |
86 teamA.name = AddMissionTeam(teamA.color) |
87 hero.gear = AddMissionHog(100) |
87 hero.gear = AddMissionHog(100) |
88 hero.name = GetHogName(hero.gear) |
88 hero.name = GetHogName(hero.gear) |
89 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
89 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
90 -- Ally |
90 -- Ally |
91 teamB.name = AddTeam(teamB.name, teamB.color, "heart", "Island", "Default", "cm_face") |
91 teamB.name = AddTeam(teamB.name, teamB.color, "heart", "Island", "Default_qau", "cm_face") |
92 SetTeamPassive(teamB.name, true) |
92 SetTeamPassive(teamB.name, true) |
93 ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02") |
93 ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02") |
94 AnimSetGearPosition(ally.gear, ally.x, ally.y) |
94 AnimSetGearPosition(ally.gear, ally.x, ally.y) |
95 HogTurnLeft(ally.gear, true) |
95 HogTurnLeft(ally.gear, true) |
96 |
96 |